MAR Rust Server
Offline 185.175.93.132:28015 checked 43d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 18/500
- 126/100
- 34/225
- 6/700
- 21/700
- 116/200
Quick answers
from the figures on this pageWipe schedule
What wipe timing does MAR Rust Server follow?
Its rhythm cannot be told from the wipes of MAR Rust Server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 43 days 13 hours ago.
Tags
How should you read the tags on MAR Rust Server?
Tags published by MAR Rust Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): The server runs game build 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does MAR Rust Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring MAR Rust Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
Where does MAR Rust Server sit in the rankings?
Ranking for MAR Rust Server: #15,488 on seven-day player hours, top – of all ranked servers.
What is the population on MAR Rust Server?
MAR Rust Server is not responding; status offline, last seen 43 days 10 hours ago.
Operator and location
Which location does MAR Rust Server run from?
No region comes from MAR Rust Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 185.175.93.132:28015.
What Rust version is MAR Rust Server on?
Reading: MAR Rust Server, Rust network protocol 2633 and build 163794, Windows. To get in, your game needs the same protocol; Steam applies the update.
Is MAR Rust Server up, and how often does it stay up?
Reading: offline. MAR Rust Server last answered 43 days 10 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 16 September 2026, recorded by Rust Metrics.
Settings and map
How is MAR Rust Server configured, and what rules are in force?
No gather rate appears in the name: MAR Rust Server. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. Check: anti-cheat. VAC, Valve's system, is on.
What map is MAR Rust Server on?
Procedural map on MAR Rust Server, made by the game's generator.
How to join
How do you connect to MAR Rust Server?
Check: join. Open Rust, press F1, then enter client.connect 185.175.93.132:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.