RUST METRICSFlight deck · live data
Data live Servers11,625 Players41,682 Populated3,017 Fresh wipes 3 h84 Scan5 min
‹ All servers185.172.175.236:28085
Offline Full Queue Fresh wipe Wipe due No query

Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|

Offline 185.172.175.236:28085 checked 26d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,920top 70%
Last wipe55d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| wipe?

To tell the rhythm of Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 55 days 13 hours ago.

Tag meanings

Which tags does Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| carry, and what do they mean?

These are the tags Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs162929 (Build): Game build reading: 162929; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|?

These Rust Metrics lists carry Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| sit in the rankings?

Ranking for Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|: #15,920 on seven-day player hours, top 70% of all ranked servers.

What player count does Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| carry?

Reading for Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|: offline at this moment; last seen 26 days 16 hours ago.

Server details

Where does Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| sit?

No region comes from Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 185.172.175.236:28085.

What Rust version is Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| on?

Version check: Rust network protocol 2633 and build 162929 on Windows, run by Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|, and is it online now?

Check: connection. Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| is offline at this moment. Last contact was 26 days 16 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 15 September 2026.

Settings and map

What settings and rules apply on Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|?

No gather rate appears in the name: Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|?

From seed 1610899211, the game generates the procedural map on Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|. Its size is 4,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

How can you get onto Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|?

Press F1 in Rust and enter client.connect 185.172.175.236:28085. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players The server holds 100 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Your game must run protocol 2633 to get in.
cs162929
Build Game build reading: 162929.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.