Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|
Offline 185.172.175.236:28085 checked 26d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 99/500
- 123/100
- 118/225
- 44/700
- 4/200
- 20/1000
Quick answers
from the figures on this pageWipe schedule
When does Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| wipe?
To tell the rhythm of Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 55 days 13 hours ago.
Tag meanings
Which tags does Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| carry, and what do they mean?
These are the tags Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs162929 (Build): Game build reading: 162929; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|?
These Rust Metrics lists carry Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| sit in the rankings?
Ranking for Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|: #15,920 on seven-day player hours, top 70% of all ranked servers.
What player count does Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| carry?
Reading for Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|: offline at this moment; last seen 26 days 16 hours ago.
Server details
Where does Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| sit?
No region comes from Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 185.172.175.236:28085.
What Rust version is Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| on?
Version check: Rust network protocol 2633 and build 162929 on Windows, run by Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|, and is it online now?
Check: connection. Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| is offline at this moment. Last contact was 26 days 16 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 15 September 2026.
Settings and map
What settings and rules apply on Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|?
No gather rate appears in the name: Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|?
From seed 1610899211, the game generates the procedural map on Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|. Its size is 4,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How can you get onto Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|?
Press F1 in Rust and enter client.connect 185.172.175.236:28085. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.