RUST METRICSFlight deck · live data
Data live Servers11,789 Players78,653 Populated3,571 Fresh wipes 3 h243 Scan5 min
‹ All servers185.172.173.47:27022
Online Full Queue Fresh wipe Wipe due No query

RUST

Online 185.172.173.47:27022 checked 14m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 21:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 226 SERVER FPS

Server fps

48 h low 164 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 46,928 ×1000

Entities

48 h range 44,395–47,202 · memory 1,231 MB
1239 ET SINCE RESTART 07:37

Uptime

7 h 37 min since its last restart, at the last reading
7-day average0peak –
Rank#15,276top 69%
Last wipe3d agono schedule published
Next wipe–no wipe seen yet
Memory1,231MBat the last reading
REC 1

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does RUST follow?

To tell the rhythm of RUST, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 3 days 11 hours ago the current world was made.

Tag meanings

How should you read the tags on RUST?

Tags published by RUST, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show RUST?

These Rust Metrics lists carry RUST: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Occupancy

What position does RUST hold among Rust servers?

Ranking for RUST: #15,276 on seven-day player hours, top 69% of all ranked servers.

How full does RUST get?

0 of 50 slots are filled on RUST right now. Seven-day reading: 0 players on average.

Server details

Where does RUST sit?

No region comes from RUST. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 185.172.173.47:27022.

What Rust version is RUST on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by RUST. To get in, your game needs the same protocol; Steam applies the update.

How does RUST perform?

Check: fps. Average 219 server fps over the last 48 hours, low of 164. Within range. Reading: 47,202 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 1,644 MB. Expect lag when fps falls and entities climb.

Is RUST up, and how often does it stay up?

RUST reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 7 hours ago. Uptime for the last 2 full days: 47 of 48 hours, or 98%. Check: first contact. Rust Metrics logged it on 26 October 2026.

Map and rules

How is RUST configured, and what rules are in force?

Reading the name gives no gather rate for RUST. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on RUST?

From seed 12345, the game generates the procedural map on RUST. Its size is 3,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

What do you do to join RUST?

To join: start Rust, press F1 and type client.connect 185.172.173.47:27022. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.