ULta Rust | Vanilla+
Offline 185.169.101.214:28015 checked 37d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 30/500
- 123/100
- 48/225
- 16/700
- 48/700
- 218/260
Quick answers
from the figures on this pageReset cycle
When does ULta Rust | Vanilla+ wipe?
Its rhythm cannot be told from the wipes of ULta Rust | Vanilla+ on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 39 days 8 hours ago.
Tags
Which tags does ULta Rust | Vanilla+ carry, and what do they mean?
These are the tags ULta Rust | Vanilla+ publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): Build 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show ULta Rust | Vanilla+?
These Rust Metrics lists carry ULta Rust | Vanilla+: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does ULta Rust | Vanilla+ hold among Rust servers?
Player hours over seven days put ULta Rust | Vanilla+ at #15,512, in the top 67% of all ranked servers.
What is the population on ULta Rust | Vanilla+?
Reading for ULta Rust | Vanilla+: offline at this moment; last seen 37 days 11 hours ago.
Server
What location is ULta Rust | Vanilla+ hosted in?
No region comes from ULta Rust | Vanilla+. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 185.169.101.214:28015.
What Rust version is ULta Rust | Vanilla+ on?
Reading: ULta Rust | Vanilla+, Rust network protocol 2633 and build 164530, Linux. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on ULta Rust | Vanilla+, and is it online?
Check: connection. ULta Rust | Vanilla+ is offline at this moment. Last contact was 37 days 11 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 21 September 2026.
Settings and map
What settings and rules apply on ULta Rust | Vanilla+?
Check: gather rate. The name ULta Rust | Vanilla+ does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
Which map is live on ULta Rust | Vanilla+?
The game generates a procedural map for ULta Rust | Vanilla+.
Join
How can you get onto ULta Rust | Vanilla+?
To join: start Rust, press F1 and type client.connect 185.169.101.214:28015. Or press Launch Rust here and Steam opens the game and connects you.