RUST METRICSFlight deck · live data
Data live Servers11,696 Players65,102 Populated3,491 Fresh wipes 3 h113 Scan5 min
‹ All servers185.166.152.135:28015
Offline Full Queue Fresh wipe Wipe due No query

Clan Arena (private)

Offline 185.166.152.135:28015 checked 20d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 62 125 188 250 PAX 7 /250

Players now

3% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#9,138top 41%
Last wipe25d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak8players, last three wipes
crowd held0%else halves by day 10

The first 48 hours of its last wipes

Fri 2 OctSun 20 SepSat 19 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 3 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 17:52 UTC25d ago 4 – running 0
Sun 20 Sep, 16:25 UTC37d ago 9 halved by day 10 12.1 days 9
Sat 19 Sep, 15:25 UTC38d ago 10 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Clan Arena (private) when wipe day comes?

The busiest point of its recent wipes drew 8 players on average. 3 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 10 when it didn't.

How often does Clan Arena (private) wipe, and when?

No next wipe can be predicted for Clan Arena (private), which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 25 days 17 hours ago.

Tag meanings

Which tags does Clan Arena (private) carry, and what do they mean?

Tags published by Clan Arena (private), read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp250 (Max players): Slots: 250; ts60 (Group limit): You may team up with at most 60; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): Game build reading: 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Clan Arena (private)?

Rust Metrics lists featuring Clan Arena (private): Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

What position does Clan Arena (private) hold among Rust servers?

Player hours over seven days put Clan Arena (private) at #9,138, in the top 41% of all ranked servers.

What is the population on Clan Arena (private)?

Reading for Clan Arena (private): offline at this moment; last seen 20 days 16 hours ago.

Server

Which location does Clan Arena (private) run from?

Reading: location. Clan Arena (private) gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 185.166.152.135:28015.

What Rust version is Clan Arena (private) on?

Rust network protocol 2634 and build 166652 on Linux is the build Clan Arena (private) runs. Matching protocol is required to join. Let Steam update your game.

Is Clan Arena (private) up, and how often does it stay up?

Clan Arena (private) reports offline. The last reading came 20 days 16 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

How is Clan Arena (private) configured, and what rules are in force?

Reading the name gives no gather rate for Clan Arena (private). Group size, maximum: 60 players. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Clan Arena (private)?

The game generates a procedural map for Clan Arena (private).

Join

How can you get onto Clan Arena (private)?

To join: start Rust, press F1 and type client.connect 185.166.152.135:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp250,ptrak,$r?,v2634,gmrust,cs166652,ts60,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp250
Max players Slots: 250.
ts60
Group limit You may team up with at most 60.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166652
Build Game build reading: 166652.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.