ClanNode Rust test
Offline 185.16.39.85:28015 checked 38d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 20 Sep, 17:03 UTC38d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 188/500
- 127/100
- 84/700
- 27/200
- 29/1000
- 273/700
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on ClanNode Rust test?
An average of 0 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.
When does ClanNode Rust test wipe?
To tell the rhythm of ClanNode Rust test, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 38 days 20 hours ago.
Tag meanings
Which tags does ClanNode Rust test carry, and what do they mean?
Tags published by ClanNode Rust test, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): 20 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): Build 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does ClanNode Rust test appear in Rust Metrics lists and filters?
These Rust Metrics lists carry ClanNode Rust test: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
Where does ClanNode Rust test sit in the rankings?
Ranking for ClanNode Rust test: #15,490 on seven-day player hours, top 70% of all ranked servers.
How full does ClanNode Rust test get?
Reading for ClanNode Rust test: offline at this moment; last seen 38 days 20 hours ago.
Operator and location
Which location does ClanNode Rust test run from?
Reading: location. ClanNode Rust test gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 185.16.39.85:28015.
What Rust version is ClanNode Rust test on?
Reading: ClanNode Rust test, Rust network protocol 2633 and build 164530, Linux. To get in, your game needs the same protocol; Steam applies the update.
How reliable is ClanNode Rust test, and is it online now?
Check: connection. ClanNode Rust test is offline at this moment. Last contact was 38 days 20 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 20 September 2026.
Map and rules
How is ClanNode Rust test configured, and what rules are in force?
No gather rate appears in the name: ClanNode Rust test. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. VAC is on. That is Valve's anti-cheat.
What map is ClanNode Rust test on?
Check: map. Procedural, generated by the game, on ClanNode Rust test.
Connection
How can you get onto ClanNode Rust test?
Check: join. Open Rust, press F1, then enter client.connect 185.16.39.85:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.