LinuxGSM
Offline 185.158.114.22:28015 checked 4d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 205/500
- 121/100
- 183/225
- 126/700
- 19/200
- 50/1000
Quick answers
from the figures on this pageWipe timing
When does LinuxGSM wipe?
To tell the rhythm of LinuxGSM, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 4 days ago the current world was made.
Lists and filters
Which tags does LinuxGSM carry, and what do they mean?
These are the tags LinuxGSM publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does LinuxGSM appear in Rust Metrics lists and filters?
These Rust Metrics lists carry LinuxGSM: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player count
Where does LinuxGSM sit in the rankings?
Player hours over seven days put LinuxGSM at #15,426, in the top 69% of all ranked servers.
How full does LinuxGSM get?
Reading for LinuxGSM: offline at this moment; last seen 4 days ago. Check: player average. 0 over the last seven days.
Operator and location
Which location does LinuxGSM run from?
No region tag on LinuxGSM. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 185.158.114.22:28015.
What Rust version is LinuxGSM on?
Rust network protocol 2635 and build 168909 on Linux is the build LinuxGSM runs. To get in, your game needs the same protocol; Steam applies the update.
How reliable is LinuxGSM, and is it online now?
Reading: offline. LinuxGSM last answered 4 days ago. Uptime for the last 3 full days: 0 of 72 hours, or 0%. Check: first contact. Rust Metrics logged it on 24 October 2026.
Map and rules
How is LinuxGSM configured, and what rules are in force?
No gather rate appears in the name: LinuxGSM. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
Which map is live on LinuxGSM?
Procedural map on LinuxGSM, made by the game's generator.
How to join
How can you get onto LinuxGSM?
Press F1 in Rust and enter client.connect 185.158.114.22:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.