RUST METRICSFlight deck · live data
Data live Servers11,669 Players52,726 Populated3,296 Fresh wipes 3 h84 Scan5 min
‹ All servers185.158.112.236:10000
Online Full Queue Fresh wipe Wipe due No query

RolePlayRust #1

Online 185.158.112.236:10000 checked 10m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Wed 08:00 UTC
0 2 5 8 10 PAX 2 /10

Players now

20% full 7-day avg7-day peak 11, past the slots
0 10 30 60 120 256 FPS 91 SERVER FPS

Server fps

48 h low 3 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 146,313 ×1000

Entities

48 h range 119,895–147,060 · memory 3,597 MB
1239 ET SINCE RESTART 09:03

Uptime

9 h 3 min since its last restart, at the last reading
7-day average4peak 11
Rank#1,636top 7%
Last wipe11d agono schedule published
Next wipe–no rhythm it keeps
Memory3,597MB48 h peak 9 players
REC 1

Players

AveragePeak
02.557.51010:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap14.4 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak20players, last three wipes
crowd held0%else halves by day 9

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctThu 17 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 18, 3 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 14:26 UTC11d ago 18 – running 3
Thu 1 Oct, 19:31 UTC FW26d ago 24+1 queue halved by day 6 14.8 days 1
Thu 17 Sep, 19:05 UTC40d ago 17+1 queue halved by day 12 14 days 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on RolePlayRust #1 when wipe day comes?

At their busiest, its recent wipes drew 20 players on average. Peak crowd on the latest wipe: 3 hours in. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. It fell below half by day 9 when it didn't.

How often does RolePlayRust #1 wipe, and when?

There is no next wipe to predict: RolePlayRust #1 wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 11 days 19 hours ago.

Tag meanings

How should you read the tags on RolePlayRust #1?

Tags published by RolePlayRust #1, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts20 (Group limit): You may team up with at most 20; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does RolePlayRust #1 appear in Rust Metrics lists and filters?

Rust Metrics lists featuring RolePlayRust #1: Modded Rust servers, checked live and Rust roleplay servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

Where does RolePlayRust #1 sit in the rankings?

Ranking for RolePlayRust #1: #1,636 on seven-day player hours, top 7% of all ranked servers.

What is the population on RolePlayRust #1?

2 of 10 slots are filled on RolePlayRust #1 right now. Check: players over seven days. Average 4, peak 11. Check: 48-hour peak. 16:00 UTC, 7 players on average.

Server details

Where does RolePlayRust #1 sit?

No region tag on RolePlayRust #1. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 185.158.112.236:10000.

What Rust version is RolePlayRust #1 on?

Rust network protocol 2635 and build 168909 on Windows is the build RolePlayRust #1 runs. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on RolePlayRust #1 within range?

Over the last 48 hours the average was 79 server fps; the floor was 3. Check: entities. The peak was 147,060, counting buildings, deployables and the rest of the world. Reading: 4,203 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on RolePlayRust #1, and is it online?

RolePlayRust #1 reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 9 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

What settings and rules apply on RolePlayRust #1?

Reading the name gives no gather rate for RolePlayRust #1. The cap on groups is 20 players. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on RolePlayRust #1?

Check: map. Procedural, size 4,500, seed 2147483647, generated by the game on RolePlayRust #1. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

How can you get onto RolePlayRust #1?

Press F1 in Rust and enter client.connect 185.158.112.236:10000. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://rprust.gamestores.app/ is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts20,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players 10 slots in total.
ts20
Group limit You may team up with at most 20.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.