RUST METRICSFlight deck · live data
Data live Servers11,649 Players46,030 Populated3,128 Fresh wipes 3 h109 Scan5 min
‹ All servers185.15.62.87:28115
Offline Full Queue Fresh wipe Wipe due No query

Rust Monuments Training

Offline 185.15.62.87:28115 checked 3d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 4 8 12 16 PAX 1 /16

Players now

6% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 3
Rank#8,730top 39%
Last wipe6d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does Rust Monuments Training wipe?

Its rhythm cannot be told from the wipes of Rust Monuments Training on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 6 days 16 hours ago.

Tags

How should you read the tags on Rust Monuments Training?

These are the tags Rust Monuments Training publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp16 (Max players): 16 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Rust Monuments Training appear in Rust Metrics lists and filters?

On Rust Metrics, Rust Monuments Training sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Player count

Where does Rust Monuments Training sit in the rankings?

Ranking for Rust Monuments Training: #8,730 on seven-day player hours, top 39% of all ranked servers.

What is the population on Rust Monuments Training?

Status for Rust Monuments Training: offline. Last seen 3 days 10 hours ago. Seven-day check: 1 players on average. Peak reading: 3.

Server

Which location does Rust Monuments Training run from?

No region comes from Rust Monuments Training. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 185.15.62.87:28115.

What Rust version is Rust Monuments Training on?

Rust network protocol 2635 and build 168909 on Windows is the build Rust Monuments Training runs. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on Rust Monuments Training, and is it online?

Rust Monuments Training reports offline. The last reading came 3 days 10 hours ago. Uptime for the last 6 full days: 2 of 144 hours, or 1%. The first sighting on Rust Metrics was 22 October 2026.

Settings and map

How is Rust Monuments Training configured, and what rules are in force?

Check: gather rate. The name Rust Monuments Training does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Carbon of them. VAC is on. That is Valve's anti-cheat.

Which map is live on Rust Monuments Training?

Check: map. Procedural, generated by the game, on Rust Monuments Training.

Connection

How do you connect to Rust Monuments Training?

To join: start Rust, press F1 and type client.connect 185.15.62.87:28115. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp16,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp16
Max players 16 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.