Rust Test
Offline 185.138.198.45:27032 checked 20d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 19:25 UTC20d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 195/500
- 129/100
- 82/700
- 32/200
- 282/700
- 30/1000
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Rust Test?
At their busiest, its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.
How often does Rust Test wipe, and when?
To tell the rhythm of Rust Test, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 20 days 18 hours ago.
Lists and filters
How should you read the tags on Rust Test?
Check: tags. The game's server browser reads gmvanilla (Game mode): Check: mode. Vanilla survival; mp16 (Max players): The server holds 16 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167058 (Build): Game build reading: 167058; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon from Rust Test. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Rust Test appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Rust Test: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Occupancy
Where does Rust Test sit in the rankings?
Ranking for Rust Test: #15,842 on seven-day player hours, top 72% of all ranked servers.
How full does Rust Test get?
Status for Rust Test: offline. Last seen 20 days 14 hours ago.
Server
What location is Rust Test hosted in?
No region tag on Rust Test. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 185.138.198.45:27032.
What Rust version is Rust Test on?
Version check: Rust network protocol 2634 and build 167058 on Linux, run by Rust Test. Matching protocol is required to join. Let Steam update your game.
Is Rust Test up, and how often does it stay up?
Check: connection. Rust Test is offline at this moment. Last contact was 20 days 14 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 8 October 2026.
Settings and map
What settings and rules apply on Rust Test?
Check: gather rate. The name Rust Test does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.
What map is Rust Test on?
The game generates a procedural map for Rust Test.
Connection
What do you do to join Rust Test?
Press F1 in Rust and enter client.connect 185.138.198.45:27032. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.