Development Server
Offline 185.132.178.103:28015 checked 39d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 157/500
- 129/100
- 188/225
- 66/700
- 11/200
- 21/1000
Quick answers
from the figures on this pageReset cycle
When does Development Server wipe?
Its rhythm cannot be told from the wipes of Development Server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 39 days 17 hours ago.
Lists and filters
Which tags does Development Server carry, and what do they mean?
Tags published by Development Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): Build 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Development Server?
These Rust Metrics lists carry Development Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Development Server hold among Rust servers?
Ranking for Development Server: #15,381 on seven-day player hours, top – of all ranked servers.
What is the population on Development Server?
Development Server is not responding; status offline, last seen 39 days 16 hours ago.
Operator and location
Which location does Development Server run from?
Reading: location. Development Server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 185.132.178.103:28015.
What Rust version is Development Server on?
Reading: Development Server, Rust network protocol 2633 and build 164530, Windows. Matching protocol is required to join. Let Steam update your game.
How reliable is Development Server, and is it online now?
Reading: offline. Development Server last answered 39 days 16 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 19 September 2026.
Settings and map
What settings and rules apply on Development Server?
Reading the name gives no gather rate for Development Server. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is Development Server on?
Procedural map on Development Server, made by the game's generator.
Join
What do you do to join Development Server?
Check: join. Open Rust, press F1, then enter client.connect 185.132.178.103:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.