goldaserver
Offline 185.126.129.91:28015 checked 29d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 143/500
- 122/100
- 186/225
- 78/700
- 10/200
- 20/1000
Quick answers
from the figures on this pageWipe schedule
What wipe timing does goldaserver follow?
Its rhythm cannot be told from the wipes of goldaserver on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 31 days ago.
Tag meanings
Which tags does goldaserver carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): The server runs game build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server from goldaserver. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does goldaserver appear in Rust Metrics lists and filters?
On Rust Metrics, goldaserver sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does goldaserver sit in the rankings?
Player hours over seven days put goldaserver at #14,497, in the top 61% of all ranked servers.
What player count does goldaserver carry?
Status for goldaserver: offline. Last seen 29 days 16 hours ago.
Server
Which location does goldaserver run from?
Reading: location. goldaserver gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 185.126.129.91:28015.
What Rust version is goldaserver on?
Rust network protocol 2633 and build 165217 on Windows is the build goldaserver runs. Matching protocol is required to join. Let Steam update your game.
Is goldaserver up, and how often does it stay up?
Reading: offline. goldaserver last answered 29 days 16 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 28 September 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on goldaserver?
Reading the name gives no gather rate for goldaserver. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
Which map is live on goldaserver?
Procedural map on goldaserver, made by the game's generator.
How to join
How can you get onto goldaserver?
To join: start Rust, press F1 and type client.connect 185.126.129.91:28015. Or press Launch Rust here and Steam opens the game and connects you.