[PVE] SafeZone x0.5
Offline 185.124.153.76:28015 checked 17d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 10:47 UTC24d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 205/500
- 130/100
- 189/225
- 31/200
- 170/700
- 59/1000
Quick answers
from the figures on this pageReset cycle
What happens on [PVE] SafeZone x0.5 when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in.
How often does [PVE] SafeZone x0.5 wipe, and when?
The rhythm of [PVE] SafeZone x0.5's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 24 days 8 hours ago the current world was made.
Lists and filters
Which tags does [PVE] SafeZone x0.5 carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from [PVE] SafeZone x0.5. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show [PVE] SafeZone x0.5?
Rust Metrics lists featuring [PVE] SafeZone x0.5: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does [PVE] SafeZone x0.5 sit in the rankings?
Player hours over seven days put [PVE] SafeZone x0.5 at #15,881, in the top 72% of all ranked servers.
What player count does [PVE] SafeZone x0.5 carry?
Reading for [PVE] SafeZone x0.5: offline at this moment; last seen 17 days 2 hours ago.
Operator and location
Which location does [PVE] SafeZone x0.5 run from?
No region comes from [PVE] SafeZone x0.5. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 185.124.153.76:28015.
What Rust version is [PVE] SafeZone x0.5 on?
Reading: [PVE] SafeZone x0.5, Rust network protocol 2634 and build 166652, Linux. To get in, your game needs the same protocol; Steam applies the update.
How reliable is [PVE] SafeZone x0.5, and is it online now?
[PVE] SafeZone x0.5 reports offline. The last reading came 17 days 2 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 16 September 2026.
Rules and settings
What rules does [PVE] SafeZone x0.5 enforce, and what are its settings?
Gather rate check: 0.5x. That comes from the name [PVE] SafeZone x0.5. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is off.
Which map is live on [PVE] SafeZone x0.5?
Check: map. Procedural, size 4,250, seed 520261016, generated by the game on [PVE] SafeZone x0.5. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
How do you connect to [PVE] SafeZone x0.5?
Check: join. Open Rust, press F1, then enter client.connect 185.124.153.76:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.