RustHub local test
Offline 184.68.39.102:28015 checked 2d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 35/500
- 120/100
- 66/225
- 21/700
- 73/700
- 274/310
Quick answers
from the figures on this pageWipe schedule
When does RustHub local test wipe?
To tell the rhythm of RustHub local test, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 3 days 2 hours ago.
Lists and filters
How should you read the tags on RustHub local test?
Tags published by RustHub local test, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show RustHub local test?
On Rust Metrics, RustHub local test sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Occupancy
Where does RustHub local test sit in the rankings?
Ranking for RustHub local test: #15,276 on seven-day player hours, top 69% of all ranked servers.
What player count does RustHub local test carry?
Reading for RustHub local test: offline at this moment; last seen 2 days 22 hours ago. Seven-day reading: 0 players on average.
Server details
What location is RustHub local test hosted in?
Reading: location. RustHub local test gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 184.68.39.102:28015.
What Rust version is RustHub local test on?
Reading: RustHub local test, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.
Is RustHub local test up, and how often does it stay up?
Check: connection. RustHub local test is offline at this moment. Last contact was 2 days 22 hours ago. Reading: 2% uptime over the last 2 full days. It was up 1 of 48 hours. Reading: first seen 26 October 2026, recorded by Rust Metrics.
Rules and settings
How is RustHub local test configured, and what rules are in force?
No gather rate appears in the name: RustHub local test. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
What map is RustHub local test on?
Check: map. Procedural, generated by the game, on RustHub local test.
How to join
What do you do to join RustHub local test?
Check: join. Open Rust, press F1, then enter client.connect 184.68.39.102:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.