seedscreen
Offline 184.169.113.39:28115 checked 45d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 156/500
- 125/100
- 190/225
- 102/700
- 237/700
- 348/350
Quick answers
from the figures on this pageWipe schedule
What wipe timing does seedscreen follow?
Its rhythm cannot be told from the wipes of seedscreen on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 45 days 11 hours ago.
Tags
Which tags does seedscreen carry, and what do they mean?
Tags published by seedscreen, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): Game build reading: 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Check: framework. Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show seedscreen?
Rust Metrics lists featuring seedscreen: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
Where does seedscreen sit in the rankings?
Player hours over seven days put seedscreen at #15,105, in the top – of all ranked servers.
What player count does seedscreen carry?
Reading for seedscreen: offline at this moment; last seen 45 days 11 hours ago.
Operator and location
What location is seedscreen hosted in?
Reading: location. seedscreen gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 184.169.113.39:28115.
What Rust version is seedscreen on?
Reading: seedscreen, Rust network protocol 2633 and build 163794, Windows. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on seedscreen, and is it online?
Check: connection. seedscreen is offline at this moment. Last contact was 45 days 11 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 14 September 2026.
Rules and settings
What settings and rules apply on seedscreen?
Reading the name gives no gather rate for seedscreen. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on seedscreen?
Check: map. Procedural, generated by the game, on seedscreen.
How to join
What do you do to join seedscreen?
Check: join. Open Rust, press F1, then enter client.connect 184.169.113.39:28115. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.