Chirakari Members Server
Online 183.77.206.189:23429 checked 13m ago
Server instruments
last reading Thu 22:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 49 · below 20 is lag, below 10 is badEntities
48 h range 102,784–105,238 · memory 3,974 MBUptime
8 days 7 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 01:24 UTC20d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 29/500
- 124/100
- 50/225
- 15/700
- 52/700
- 221/260
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on Chirakari Members Server?
At their busiest, its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.
What wipe timing does Chirakari Members Server follow?
Its rhythm cannot be told from the wipes of Chirakari Members Server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 20 days 22 hours ago the current world was made.
Tag meanings
How should you read the tags on Chirakari Members Server?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167231 (Build): Build 167231; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game from Chirakari Members Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Chirakari Members Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Chirakari Members Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does Chirakari Members Server sit in the rankings?
Player hours over seven days put Chirakari Members Server at #15,290, in the top 69% of all ranked servers.
What player count does Chirakari Members Server carry?
0 of 10 slots are filled on Chirakari Members Server right now. Check: player average. 0 over the last seven days.
Server details
What location is Chirakari Members Server hosted in?
No region comes from Chirakari Members Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 183.77.206.189:23429.
What Rust version is Chirakari Members Server on?
Reading: Chirakari Members Server, Rust network protocol 2634 and build 167231, Windows. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for Chirakari Members Server?
Over the last 48 hours the average was 57 server fps; the floor was 49. Reading: 105,238 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 4,616 MB. What players call lag comes from low fps and an entity count on the rise.
Is Chirakari Members Server up, and how often does it stay up?
Chirakari Members Server reports online. Status: normal. Reading: uptime. About 8 days 7 hours ago it restarted, on its own count. Uptime for the last 7 full days: 143 of 168 hours, or 85%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Settings and map
How is Chirakari Members Server configured, and what rules are in force?
Check: gather rate. The name Chirakari Members Server does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is Chirakari Members Server on?
Check: map. Procedural, size 4,250, seed 1652930283, generated by the game on Chirakari Members Server. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
What do you do to join Chirakari Members Server?
Check: join. Open Rust, press F1, then enter client.connect 183.77.206.189:23429. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.