sran' inc. | sran
Offline 182.53.245.216:28015 checked 39d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 72/500
- 124/100
- 100/225
- 35/700
- 5/200
- 7/1000
Quick answers
from the figures on this pageReset cycle
What wipe timing does sran' inc. | sran follow?
Its rhythm cannot be told from the wipes of sran' inc. | sran on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 42 days 12 hours ago the current world was made.
Lists and filters
Which tags does sran' inc. | sran carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp1000 (Max players): 1,000 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): Game build reading: 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon from sran' inc. | sran. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show sran' inc. | sran?
These Rust Metrics lists carry sran' inc. | sran: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
Where does sran' inc. | sran sit in the rankings?
Ranking for sran' inc. | sran: #15,391 on seven-day player hours, top – of all ranked servers.
What is the population on sran' inc. | sran?
sran' inc. | sran is not responding; status offline, last seen 39 days 12 hours ago.
Operator and location
Which location does sran' inc. | sran run from?
Reading: location. sran' inc. | sran gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 182.53.245.216:28015.
What Rust version is sran' inc. | sran on?
Rust network protocol 2633 and build 164530 on Windows is the build sran' inc. | sran runs. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on sran' inc. | sran, and is it online?
sran' inc. | sran reports offline. The last reading came 39 days 12 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 16 September 2026.
Rules and settings
What settings and rules apply on sran' inc. | sran?
Reading the name gives no gather rate for sran' inc. | sran. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. Anti-cheat reading: VAC off, Valve's system.
Connection
How can you get onto sran' inc. | sran?
Press F1 in Rust and enter client.connect 182.53.245.216:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.