RUST METRICSFlight deck · live data
Data live Servers11,650 Players32,278 Populated2,796 Fresh wipes 3 h79 Scan5 min
‹ All servers182.52.110.248:28015
Offline Full Queue Fresh wipe Wipe due No query

sran' inc. | sran

Offline 182.52.110.248:28015 checked 23d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 250 500 750 1000 PAX 1 /1,000

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,495top 69%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct7 Oct9 Oct10 Oct12 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does sran' inc. | sran follow?

To tell the rhythm of sran' inc. | sran, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 27 days 4 hours ago.

Tags

How should you read the tags on sran' inc. | sran?

These are the tags sran' inc. | sran publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp1000 (Max players): 1,000 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Game build reading: 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show sran' inc. | sran?

Rust Metrics lists featuring sran' inc. | sran: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

What position does sran' inc. | sran hold among Rust servers?

Player hours over seven days put sran' inc. | sran at #15,495, in the top 69% of all ranked servers.

How full does sran' inc. | sran get?

sran' inc. | sran is not responding; status offline, last seen 23 days 22 hours ago.

Server details

Where does sran' inc. | sran sit?

No region comes from sran' inc. | sran. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 182.52.110.248:28015.

What Rust version is sran' inc. | sran on?

Rust network protocol 2634 and build 166652 on Windows is the build sran' inc. | sran runs. Matching protocol is required to join. Let Steam update your game.

How reliable is sran' inc. | sran, and is it online now?

Check: connection. sran' inc. | sran is offline at this moment. Last contact was 23 days 22 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 4 October 2026.

Map and rules

What rules does sran' inc. | sran enforce, and what are its settings?

Reading the name gives no gather rate for sran' inc. | sran. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. Anti-cheat reading: VAC off, Valve's system.

Connection

How do you connect to sran' inc. | sran?

Check: join. Open Rust, press F1, then enter client.connect 182.52.110.248:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp1000
Max players 1,000 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166652
Build Game build reading: 166652.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.