My Solo PvE
Offline 182.249.71.23:28015 checked 39d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 157/500
- 126/100
- 183/225
- 100/700
- 8/200
- 44/1000
Quick answers
from the figures on this pageWipe schedule
How often does My Solo PvE wipe, and when?
Its rhythm cannot be told from the wipes of My Solo PvE on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 41 days 20 hours ago.
Tag meanings
How should you read the tags on My Solo PvE?
These are the tags My Solo PvE publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): Game build reading: 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does My Solo PvE appear in Rust Metrics lists and filters?
Rust Metrics lists featuring My Solo PvE: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does My Solo PvE sit in the rankings?
Ranking for My Solo PvE: #13,253 on seven-day player hours, top – of all ranked servers.
What is the population on My Solo PvE?
Status for My Solo PvE: offline. Last seen 39 days 18 hours ago.
Operator and location
Where does My Solo PvE sit?
No region comes from My Solo PvE. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 182.249.71.23:28015.
What Rust version is My Solo PvE on?
Version check: Rust network protocol 2633 and build 163794 on Windows, run by My Solo PvE. To get in, your game needs the same protocol; Steam applies the update.
How reliable is My Solo PvE, and is it online now?
Reading: offline. My Solo PvE last answered 39 days 18 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 18 September 2026.
Rules and settings
How is My Solo PvE configured, and what rules are in force?
Check: gather rate. The name My Solo PvE does not state one. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
Which map is live on My Solo PvE?
Procedural map on My Solo PvE, made by the game's generator.
Connection
What do you do to join My Solo PvE?
Check: join. Open Rust, press F1, then enter client.connect 182.249.71.23:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.