don-server3
Online 182.166.83.131:28015 checked 12m ago
Server instruments
last reading Wed 11:00 UTCPlayers now
15% full 7-day avg7-day peakServer fps
48 h low 85 · below 20 is lag, below 10 is badEntities
48 h range 120,306–132,450 · memory 3,354 MBUptime
1 h 59 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC8d 5hFW
- WPT 2Thu 3 Dec, 19:00 UTC36d 5hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 18 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:11 UTC FW26d ago | 12 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 192/500
- 125/100
- 180/225
- 135/700
- 14/200
- 51/1000
Quick answers
from the figures on this pageReset cycle
What happens on don-server3 when wipe day comes?
The busiest point of its recent wipes drew 12 players on average. Peak crowd on the latest wipe: 18 hours in.
How often does don-server3 wipe, and when?
The only wipe for don-server3 is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 26 days 19 hours ago the current world was made.
Lists and filters
Which tags does don-server3 carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp20 (Max players): 20 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Check: framework. Carbon from don-server3. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does don-server3 appear in Rust Metrics lists and filters?
On Rust Metrics, don-server3 sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Occupancy
Where does don-server3 sit in the rankings?
Player hours over seven days put don-server3 at #3,446, in the top 15% of all ranked servers.
What is the population on don-server3?
Current headcount on don-server3: 3 players, 20 slots available. Check: players over seven days. Average 1, peak 4. The last 48 hours peaked at 12:00 UTC, averaging 3 players at that hour.
Server
Where does don-server3 sit?
Reading: location. don-server3 gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 182.166.83.131:28015.
What Rust version is don-server3 on?
Reading: don-server3, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for don-server3?
Check: fps. Average 142 server fps over the last 48 hours, low of 85. Within range. Reading: 132,450 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 4,374 MB. What players call lag comes from low fps and an entity count on the rise.
Is don-server3 up, and how often does it stay up?
Check: connection. don-server3 is online at this moment. Check: restart. The uptime it reports puts the last restart about 1 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
What rules does don-server3 enforce, and what are its settings?
No gather rate appears in the name: don-server3. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. Anti-cheat reading: VAC on, Valve's system.
Which map is live on don-server3?
From seed 1289664807, the game generates the procedural map on don-server3. Its size is 4,250. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How do you connect to don-server3?
To join: start Rust, press F1 and type client.connect 182.166.83.131:28015. Or press Launch Rust here and Steam opens the game and connects you.