FULCOSLAND
Online 181.96.133.7:28015 checked 11m ago
Server instruments
no direct query in 48 hoursPlayers now
13% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 89/500
- 126/100
- 91/225
- 77/700
- 23/200
- 16/1000
Quick answers
from the figures on this pageWipe timing
When does FULCOSLAND wipe?
To tell the rhythm of FULCOSLAND, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 7 days 7 hours ago the current world was made.
Tag meanings
Which tags does FULCOSLAND carry, and what do they mean?
These are the tags FULCOSLAND publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp15 (Max players): 15 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show FULCOSLAND?
These Rust Metrics lists carry FULCOSLAND: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Occupancy
Where does FULCOSLAND sit in the rankings?
Ranking for FULCOSLAND: #7,930 on seven-day player hours, top 36% of all ranked servers.
What player count does FULCOSLAND carry?
Current headcount on FULCOSLAND: 2 players, 15 slots available. Seven-day check: 1 players on average. Peak reading: 2. Check: 48-hour peak. 16:00 UTC, 1 players on average.
Server details
Where does FULCOSLAND sit?
No region tag on FULCOSLAND. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 181.96.133.7:28015.
What Rust version is FULCOSLAND on?
Rust network protocol 2635 and build 168909 on Windows is the build FULCOSLAND runs. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on FULCOSLAND, and is it online?
Check: connection. FULCOSLAND is online at this moment. Uptime for the last 6 full days: 10 of 144 hours, or 7%. The first sighting on Rust Metrics was 21 October 2026.
Map and rules
What rules does FULCOSLAND enforce, and what are its settings?
Check: gather rate. The name FULCOSLAND does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is FULCOSLAND on?
Size 2,500 and seed 36409100: the game generates the procedural map on FULCOSLAND from them. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
How do you connect to FULCOSLAND?
Check: join. Open Rust, press F1, then enter client.connect 181.96.133.7:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.