RUST METRICSFlight deck · live data
Data live Servers11,727 Players59,874 Populated3,366 Fresh wipes 3 h179 Scan5 min
‹ All servers180.93.69.174:28015
Offline Full Queue Fresh wipe Wipe due No query

VinaRust PvEvP

Offline 180.93.69.174:28015 checked 4d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,323top 69%
Last wipe5d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does VinaRust PvEvP follow?

Its rhythm cannot be told from the wipes of VinaRust PvEvP on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 5 days 1 hours ago.

Tag meanings

Which tags does VinaRust PvEvP carry, and what do they mean?

Tags published by VinaRust PvEvP, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does VinaRust PvEvP appear in Rust Metrics lists and filters?

Rust Metrics lists featuring VinaRust PvEvP: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Occupancy

What position does VinaRust PvEvP hold among Rust servers?

Ranking for VinaRust PvEvP: #15,323 on seven-day player hours, top 69% of all ranked servers.

What is the population on VinaRust PvEvP?

Reading for VinaRust PvEvP: offline at this moment; last seen 4 days 1 hours ago. A seven-day average of 0 players is the reading.

Server

What location is VinaRust PvEvP hosted in?

No region comes from VinaRust PvEvP. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 180.93.69.174:28015.

What Rust version is VinaRust PvEvP on?

Rust network protocol 2635 and build 168909 on Linux is the build VinaRust PvEvP runs. Matching protocol is required to join. Let Steam update your game.

Is VinaRust PvEvP up, and how often does it stay up?

Check: connection. VinaRust PvEvP is offline at this moment. Last contact was 4 days 1 hours ago. Reading: 6% uptime over the last 4 full days. It was up 6 of 96 hours. The first sighting on Rust Metrics was 24 October 2026.

Settings and map

What settings and rules apply on VinaRust PvEvP?

Reading the name gives no gather rate for VinaRust PvEvP. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Carbon of them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on VinaRust PvEvP?

Check: map. Procedural, generated by the game, on VinaRust PvEvP.

Join

What do you do to join VinaRust PvEvP?

Check: join. Open Rust, press F1, then enter client.connect 180.93.69.174:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp40
Max players The server holds 40 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.