JPN Gana Server
Online 180.25.84.65:28015 checked 10m ago
Server instruments
last reading Thu 11:00 UTCPlayers now
25% full 7-day avg7-day peakServer fps
48 h low 112 · below 20 is lag, below 10 is badEntities
48 h range 123,197–128,000 · memory 4,183 MBUptime
6 days 1 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 11:58 UTC23d ago | 11 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 172/500
- 128/100
- 74/700
- 21/200
- 25/1000
- 259/700
Quick answers
from the figures on this pageWipe timing
What happens on JPN Gana Server when wipe day comes?
The busiest point of its recent wipes drew 11 players on average. 4 hours after the wipe, the crowd peaked on the latest wipe.
When does JPN Gana Server wipe?
To tell the rhythm of JPN Gana Server, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 23 days 1 hours ago.
Tag meanings
Which tags does JPN Gana Server carry, and what do they mean?
These are the tags JPN Gana Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp20 (Max players): Slots: 20; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does JPN Gana Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring JPN Gana Server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does JPN Gana Server hold among Rust servers?
Ranking for JPN Gana Server: #3,433 on seven-day player hours, top 15% of all ranked servers.
How full does JPN Gana Server get?
5 of 20 slots are filled on JPN Gana Server right now. Check: players over seven days. Average 1, peak 10. Average at the busiest hour was 3 players, at 17:00 UTC over the last 48 hours.
Operator and location
Where does JPN Gana Server sit?
No region tag on JPN Gana Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 180.25.84.65:28015.
What Rust version is JPN Gana Server on?
Version check: Rust network protocol 2635 and build 167781 on Windows, run by JPN Gana Server. To get in, your game needs the same protocol; Steam applies the update.
How does JPN Gana Server perform?
Reading: 129 server fps on average across the last 48 hours. It never dropped below 112. Check: entities. The peak was 128,000, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 4,557 MB. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is JPN Gana Server, and is it online now?
Check: connection. JPN Gana Server is online at this moment. Reading: uptime. About 6 days 1 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 4 October 2026, recorded by Rust Metrics.
Map and rules
What rules does JPN Gana Server enforce, and what are its settings?
Check: gather rate. The name JPN Gana Server does not state one. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
Which map is live on JPN Gana Server?
Size 4,500 and seed 250814: the game generates the procedural map on JPN Gana Server from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How can you get onto JPN Gana Server?
Check: join. Open Rust, press F1, then enter client.connect 180.25.84.65:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.