RUST METRICSFlight deck · live data
Data live Servers11,625 Players54,370 Populated3,188 Fresh wipes 3 h133 Scan5 min
‹ All servers180.199.132.250:28115
Offline Full Queue Fresh wipe Wipe due No query

Local Roaming Isolation

Offline 180.199.132.250:28115 checked 21d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.2 2.5 3.8 5 PAX 0 /5

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,867top 72%
Last wipe23d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct10 Oct12 Oct13 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does Local Roaming Isolation wipe, and when?

To tell the rhythm of Local Roaming Isolation, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 23 days 6 hours ago.

Tag meanings

Which tags does Local Roaming Isolation carry, and what do they mean?

Tags published by Local Roaming Isolation, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): 5 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167231 (Build): Build 167231; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Local Roaming Isolation appear in Rust Metrics lists and filters?

On Rust Metrics, Local Roaming Isolation sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

What position does Local Roaming Isolation hold among Rust servers?

Player hours over seven days put Local Roaming Isolation at #15,867, in the top 72% of all ranked servers.

How full does Local Roaming Isolation get?

Status for Local Roaming Isolation: offline. Last seen 21 days 20 hours ago.

Operator and location

Which location does Local Roaming Isolation run from?

Reading: location. Local Roaming Isolation gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 180.199.132.250:28115.

What Rust version is Local Roaming Isolation on?

Version check: Rust network protocol 2634 and build 167231 on Windows, run by Local Roaming Isolation. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on Local Roaming Isolation, and is it online?

Local Roaming Isolation reports offline. The last reading came 21 days 20 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 7 October 2026.

Rules and settings

How is Local Roaming Isolation configured, and what rules are in force?

No gather rate appears in the name: Local Roaming Isolation. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Local Roaming Isolation?

Procedural map on Local Roaming Isolation, made by the game's generator.

How to join

How do you connect to Local Roaming Isolation?

To join: start Rust, press F1 and type client.connect 180.199.132.250:28115. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp5
Max players 5 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167231
Build Build 167231.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.