sran' inc. | sran
Offline 180.180.6.227:28015 checked 28d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 87/500
- 129/100
- 148/225
- 60/700
- 170/700
- 348/350
Quick answers
from the figures on this pageWipe schedule
When does sran' inc. | sran wipe?
To tell the rhythm of sran' inc. | sran, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 43 days 1 hours ago.
Lists and filters
How should you read the tags on sran' inc. | sran?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp1000 (Max players): The server holds 1,000 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon from sran' inc. | sran. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show sran' inc. | sran?
On Rust Metrics, sran' inc. | sran sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
What position does sran' inc. | sran hold among Rust servers?
Player hours over seven days put sran' inc. | sran at #16,674, in the top 70% of all ranked servers.
How full does sran' inc. | sran get?
Reading for sran' inc. | sran: offline at this moment; last seen 28 days 17 hours ago.
Server details
Where does sran' inc. | sran sit?
Reading: location. sran' inc. | sran gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 180.180.6.227:28015.
What Rust version is sran' inc. | sran on?
Rust network protocol 2633 and build 165217 on Windows is the build sran' inc. | sran runs. To get in, your game needs the same protocol; Steam applies the update.
Is sran' inc. | sran up, and how often does it stay up?
Check: connection. sran' inc. | sran is offline at this moment. Last contact was 28 days 17 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 30 September 2026, recorded by Rust Metrics.
Rules and settings
How is sran' inc. | sran configured, and what rules are in force?
No gather rate appears in the name: sran' inc. | sran. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. Anti-cheat reading: VAC off, Valve's system.
How to join
How do you connect to sran' inc. | sran?
Press F1 in Rust and enter client.connect 180.180.6.227:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.