RUST METRICSFlight deck · live data
Data live Servers11,869 Players103,347 Populated3,962 Fresh wipes 3 h552 Scan5 min
‹ All servers180.180.115.234:28015
Offline Full Queue Fresh wipe Wipe due No query

sran' inc. | sran

Offline 180.180.115.234:28015 checked 8d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 250 500 750 1000 PAX 1 /1,000

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,155top 59%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does sran' inc. | sran follow?

Its rhythm cannot be told from the wipes of sran' inc. | sran on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 27 days 19 hours ago the current world was made.

Tags

How should you read the tags on sran' inc. | sran?

These are the tags sran' inc. | sran publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp1000 (Max players): Slots: 1,000; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Carbon handles the plugins here. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show sran' inc. | sran?

These Rust Metrics lists carry sran' inc. | sran: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Occupancy

Where does sran' inc. | sran sit in the rankings?

Player hours over seven days put sran' inc. | sran at #13,155, in the top 59% of all ranked servers.

How full does sran' inc. | sran get?

sran' inc. | sran is not responding; status offline, last seen 8 days ago.

Server

Which location does sran' inc. | sran run from?

Reading: location. sran' inc. | sran gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 180.180.115.234:28015.

What Rust version is sran' inc. | sran on?

Reading: sran' inc. | sran, Rust network protocol 2634 and build 167781, Windows. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on sran' inc. | sran, and is it online?

sran' inc. | sran reports offline. The last reading came 8 days ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 21 October 2026.

Map and rules

What rules does sran' inc. | sran enforce, and what are its settings?

Reading the name gives no gather rate for sran' inc. | sran. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Carbon of them. Anti-cheat reading: VAC off, Valve's system.

Connection

What do you do to join sran' inc. | sran?

Press F1 in Rust and enter client.connect 180.180.115.234:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp1000
Max players Slots: 1,000.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build Build 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Carbon handles the plugins here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.