RUST METRICSFlight deck · live data
Data live Servers11,735 Players53,199 Populated3,345 Fresh wipes 3 h133 Scan5 min
‹ All servers180.147.166.195:28015
Offline Full Queue Fresh wipe Wipe due No query

Private 1v1-2v2 PvP

Offline 180.147.166.195:28015 checked 28d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 1 2 3 4 PAX 0 /4

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,830top 70%
Last wipe54d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does Private 1v1-2v2 PvP wipe, and when?

The rhythm of Private 1v1-2v2 PvP's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 54 days 17 hours ago the current world was made.

Lists and filters

How should you read the tags on Private 1v1-2v2 PvP?

These are the tags Private 1v1-2v2 PvP publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp4 (Max players): 4 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs162929 (Build): The server runs game build 162929; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Carbon handles the plugins here. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Private 1v1-2v2 PvP appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Private 1v1-2v2 PvP: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Occupancy

What position does Private 1v1-2v2 PvP hold among Rust servers?

Player hours over seven days put Private 1v1-2v2 PvP at #16,830, in the top 70% of all ranked servers.

How full does Private 1v1-2v2 PvP get?

Status for Private 1v1-2v2 PvP: offline. Last seen 28 days 13 hours ago.

Server details

Where does Private 1v1-2v2 PvP sit?

Reading: location. Private 1v1-2v2 PvP gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 180.147.166.195:28015.

What Rust version is Private 1v1-2v2 PvP on?

Reading: Private 1v1-2v2 PvP, Rust network protocol 2633 and build 162929, Windows. Matching protocol is required to join. Let Steam update your game.

Is Private 1v1-2v2 PvP up, and how often does it stay up?

Reading: offline. Private 1v1-2v2 PvP last answered 28 days 13 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 17 September 2026.

Map and rules

What rules does Private 1v1-2v2 PvP enforce, and what are its settings?

Check: gather rate. The name Private 1v1-2v2 PvP does not state one. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. Anti-cheat reading: VAC on, Valve's system.

What map is Private 1v1-2v2 PvP on?

Check: map. Procedural, generated by the game, on Private 1v1-2v2 PvP.

Join

What do you do to join Private 1v1-2v2 PvP?

Press F1 in Rust and enter client.connect 180.147.166.195:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs162929,ts8,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp4
Max players 4 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Match the game version: protocol 2633 is required.
cs162929
Build The server runs game build 162929.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Carbon handles the plugins here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.