RUST METRICSFlight deck · live data
Data live Servers11,594 Players39,385 Populated2,850 Fresh wipes 3 h134 Scan5 min
‹ All servers18.142.120.137:28015
Offline Full Queue Fresh wipe Wipe due No query

MyRustServer

Offline 18.142.120.137:28015 checked 13d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 2 /100

Players now

2% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#11,456top 53%
Last wipe17d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does MyRustServer follow?

To tell the rhythm of MyRustServer, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 17 days 4 hours ago.

Lists and filters

Which tags does MyRustServer carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon from MyRustServer. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does MyRustServer appear in Rust Metrics lists and filters?

These Rust Metrics lists carry MyRustServer: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Occupancy

What position does MyRustServer hold among Rust servers?

Ranking for MyRustServer: #11,456 on seven-day player hours, top 53% of all ranked servers.

What is the population on MyRustServer?

Reading for MyRustServer: offline at this moment; last seen 13 days 15 hours ago.

Server

Where does MyRustServer sit?

No region comes from MyRustServer. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 18.142.120.137:28015.

What Rust version is MyRustServer on?

Rust network protocol 2634 and build 167781 on Windows is the build MyRustServer runs. To get in, your game needs the same protocol; Steam applies the update.

Is MyRustServer up, and how often does it stay up?

Check: connection. MyRustServer is offline at this moment. Last contact was 13 days 15 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 16 October 2026.

Settings and map

What rules does MyRustServer enforce, and what are its settings?

Reading the name gives no gather rate for MyRustServer. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. VAC is on. That is Valve's anti-cheat.

Which map is live on MyRustServer?

Check: map. Procedural, generated by the game, on MyRustServer.

Join

How can you get onto MyRustServer?

To join: start Rust, press F1 and type client.connect 18.142.120.137:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players The server holds 100 slots.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build Build 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.