RUST METRICSFlight deck · live data
Data live Servers11,625 Players41,682 Populated3,017 Fresh wipes 3 h84 Scan5 min
‹ All servers18.138.51.209:28015
Offline Full Queue Fresh wipe Wipe due No query

MyRustServer

Offline 18.138.51.209:28015 checked 2d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,338top 69%
Last wipe16d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does MyRustServer wipe?

Its rhythm cannot be told from the wipes of MyRustServer on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 16 days 6 hours ago.

Lists and filters

How should you read the tags on MyRustServer?

Tags published by MyRustServer, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does MyRustServer appear in Rust Metrics lists and filters?

Rust Metrics lists featuring MyRustServer: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player count

Where does MyRustServer sit in the rankings?

Player hours over seven days put MyRustServer at #15,338, in the top 69% of all ranked servers.

What player count does MyRustServer carry?

Status for MyRustServer: offline. Last seen 2 days 16 hours ago. Check: player average. 0 over the last seven days.

Operator and location

Where does MyRustServer sit?

No region comes from MyRustServer. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 18.138.51.209:28015.

What Rust version is MyRustServer on?

Reading: MyRustServer, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.

Is MyRustServer up, and how often does it stay up?

MyRustServer reports offline. The last reading came 2 days 16 hours ago. Uptime for the last 2 full days: 0 of 48 hours, or 0%. Reading: first seen 26 October 2026, recorded by Rust Metrics.

Map and rules

How is MyRustServer configured, and what rules are in force?

Check: gather rate. The name MyRustServer does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Carbon of them. VAC is on. That is Valve's anti-cheat.

What map is MyRustServer on?

The game generates a procedural map for MyRustServer.

How to join

How can you get onto MyRustServer?

Press F1 in Rust and enter client.connect 18.138.51.209:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players The server holds 100 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.