MyRustServer
Offline 18.138.51.209:28015 checked 2d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 99/500
- 123/100
- 118/225
- 44/700
- 4/200
- 20/1000
Quick answers
from the figures on this pageWipe timing
When does MyRustServer wipe?
Its rhythm cannot be told from the wipes of MyRustServer on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 16 days 6 hours ago.
Lists and filters
How should you read the tags on MyRustServer?
Tags published by MyRustServer, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does MyRustServer appear in Rust Metrics lists and filters?
Rust Metrics lists featuring MyRustServer: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player count
Where does MyRustServer sit in the rankings?
Player hours over seven days put MyRustServer at #15,338, in the top 69% of all ranked servers.
What player count does MyRustServer carry?
Status for MyRustServer: offline. Last seen 2 days 16 hours ago. Check: player average. 0 over the last seven days.
Operator and location
Where does MyRustServer sit?
No region comes from MyRustServer. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 18.138.51.209:28015.
What Rust version is MyRustServer on?
Reading: MyRustServer, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.
Is MyRustServer up, and how often does it stay up?
MyRustServer reports offline. The last reading came 2 days 16 hours ago. Uptime for the last 2 full days: 0 of 48 hours, or 0%. Reading: first seen 26 October 2026, recorded by Rust Metrics.
Map and rules
How is MyRustServer configured, and what rules are in force?
Check: gather rate. The name MyRustServer does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Carbon of them. VAC is on. That is Valve's anti-cheat.
What map is MyRustServer on?
The game generates a procedural map for MyRustServer.
How to join
How can you get onto MyRustServer?
Press F1 in Rust and enter client.connect 18.138.51.209:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.