REDS SERVER
Offline 179.65.187.75:28016 checked 9d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 46/500
- 128/100
- 45/225
- 44/700
- 8/200
- 5/1000
Quick answers
from the figures on this pageReset cycle
When does REDS SERVER wipe?
The rhythm of REDS SERVER's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 18 days 4 hours ago.
Tags
Which tags does REDS SERVER carry, and what do they mean?
These are the tags REDS SERVER publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): Game build reading: 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show REDS SERVER?
These Rust Metrics lists carry REDS SERVER: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does REDS SERVER hold among Rust servers?
Player hours over seven days put REDS SERVER at #15,318, in the top 70% of all ranked servers.
What is the population on REDS SERVER?
Reading for REDS SERVER: offline at this moment; last seen 9 days 9 hours ago.
Server details
Which location does REDS SERVER run from?
No region comes from REDS SERVER. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 179.65.187.75:28016.
What Rust version is REDS SERVER on?
Rust network protocol 2634 and build 166652 on Windows is the build REDS SERVER runs. Matching protocol is required to join. Let Steam update your game.
How reliable is REDS SERVER, and is it online now?
REDS SERVER reports offline. The last reading came 9 days 9 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 19 October 2026.
Map and rules
What rules does REDS SERVER enforce, and what are its settings?
Reading the name gives no gather rate for REDS SERVER. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. VAC is off. That is Valve's anti-cheat.
What map is REDS SERVER on?
Procedural map on REDS SERVER, made by the game's generator.
Connection
How do you connect to REDS SERVER?
To join: start Rust, press F1 and type client.connect 179.65.187.75:28016. Or press Launch Rust here and Steam opens the game and connects you.