Wade's World
Offline 179.64.19.9:28015 checked 41d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 216/500
- 131/100
- 186/225
- 35/200
- 199/700
- 64/1000
Quick answers
from the figures on this pageReset cycle
When does Wade's World wipe?
To tell the rhythm of Wade's World, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 45 days 21 hours ago.
Lists and filters
How should you read the tags on Wade's World?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): The server runs game build 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon from Wade's World. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Wade's World appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Wade's World: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player count
What position does Wade's World hold among Rust servers?
Player hours over seven days put Wade's World at #15,470, in the top – of all ranked servers.
What is the population on Wade's World?
Status for Wade's World: offline. Last seen 41 days 16 hours ago.
Server details
Where does Wade's World sit?
No region tag on Wade's World. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 179.64.19.9:28015.
What Rust version is Wade's World on?
Reading: Wade's World, Rust network protocol 2633 and build 163794, Windows. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Wade's World, and is it online?
Wade's World reports offline. The last reading came 41 days 16 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 15 September 2026.
Rules and settings
What rules does Wade's World enforce, and what are its settings?
Reading the name gives no gather rate for Wade's World. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. Check: anti-cheat. VAC, Valve's system, is on.
What map is Wade's World on?
Procedural map on Wade's World, made by the game's generator.
Join
What do you do to join Wade's World?
Check: join. Open Rust, press F1, then enter client.connect 179.64.19.9:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.