Oxide Plugin Development
Offline 179.238.35.61:28015 checked 36d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 195/500
- 129/100
- 82/700
- 32/200
- 282/700
- 30/1000
Quick answers
from the figures on this pageWipe timing
What wipe timing does Oxide Plugin Development follow?
Its rhythm cannot be told from the wipes of Oxide Plugin Development on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 46 days ago.
Lists and filters
Which tags does Oxide Plugin Development carry, and what do they mean?
These are the tags Oxide Plugin Development publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): Game build reading: 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game; rustmaps (Custom tag): This tag is non-standard, added by the owner or a plugin. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Oxide Plugin Development appear in Rust Metrics lists and filters?
On Rust Metrics, Oxide Plugin Development sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does Oxide Plugin Development hold among Rust servers?
Ranking for Oxide Plugin Development: #15,494 on seven-day player hours, top 67% of all ranked servers.
What is the population on Oxide Plugin Development?
Reading for Oxide Plugin Development: offline at this moment; last seen 36 days 11 hours ago.
Operator and location
What location is Oxide Plugin Development hosted in?
No region tag on Oxide Plugin Development. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 179.238.35.61:28015.
What Rust version is Oxide Plugin Development on?
Version check: Rust network protocol 2633 and build 164530 on Linux, run by Oxide Plugin Development. Matching protocol is required to join. Let Steam update your game.
What is the uptime on Oxide Plugin Development, and is it online?
Check: connection. Oxide Plugin Development is offline at this moment. Last contact was 36 days 11 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 19 September 2026.
Map and rules
What settings and rules apply on Oxide Plugin Development?
No gather rate appears in the name: Oxide Plugin Development. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
How to join
How can you get onto Oxide Plugin Development?
Press F1 in Rust and enter client.connect 179.238.35.61:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.