Oxide Plugin Development
Offline 179.238.35.104:28015 checked 26d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 17hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 17hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:45 UTC FW27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 32/500
- 120/100
- 34/225
- 26/700
- 5/200
- 4/1000
Quick answers
from the figures on this pageReset cycle
What happens on Oxide Plugin Development when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 2 hours in.
How often does Oxide Plugin Development wipe, and when?
Once a month Oxide Plugin Development wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 6 hours ago the current world was made.
Lists and filters
Which tags does Oxide Plugin Development carry, and what do they mean?
Tags published by Oxide Plugin Development, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166494 (Build): The server runs game build 166494; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game; rustmaps (Custom tag): Owner or plugin definition: this tag is not a standard Rust one. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Oxide Plugin Development appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Oxide Plugin Development: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Oxide Plugin Development hold among Rust servers?
Player hours over seven days put Oxide Plugin Development at #15,917, in the top 69% of all ranked servers.
What player count does Oxide Plugin Development carry?
Oxide Plugin Development is not responding; status offline, last seen 26 days 17 hours ago.
Operator and location
Which location does Oxide Plugin Development run from?
Reading: location. Oxide Plugin Development gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 179.238.35.104:28015.
What Rust version is Oxide Plugin Development on?
Reading: Oxide Plugin Development, Rust network protocol 2634 and build 166494, Linux. Matching protocol is required to join. Let Steam update your game.
What is the uptime on Oxide Plugin Development, and is it online?
Oxide Plugin Development reports offline. The last reading came 26 days 17 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 30 September 2026, recorded by Rust Metrics.
Rules and settings
What rules does Oxide Plugin Development enforce, and what are its settings?
Reading the name gives no gather rate for Oxide Plugin Development. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
How to join
How can you get onto Oxide Plugin Development?
Press F1 in Rust and enter client.connect 179.238.35.104:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.