RUST METRICSFlight deck · live data
Data live Servers11,699 Players38,680 Populated2,939 Fresh wipes 3 h94 Scan5 min
‹ All servers179.237.103.62:28015
Offline Full Queue Fresh wipe Wipe due No query

EU | Tryhard's Aim Train | 1v1 Duels • Scrims • Facechecks

Offline EU 179.237.103.62:28015 checked 37d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 125 250 375 500 PAX 1 /500

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,227top 58% · #2382 in EU
Last wipe37d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 58% of all ranked servers, top 79% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm62%of its recent wipes
wipe-day peak8players, last three wipes

The first 48 hours of its last wipes

Mon 21 SepSun 20 SepSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 21 Sep, 16:11 UTC37d ago 7 – running 5
Sun 20 Sep, 03:40 UTC38d ago 7 – 1.5 days 1
Sat 19 Sep, 03:40 UTC39d ago 9 – 1 days 1
Fri 18 Sep, 03:40 UTC40d ago 9 – 1 days 0
Thu 17 Sep, 03:40 UTC41d ago 6 – 1 days 0
Wed 16 Sep, 03:40 UTC42d ago 7 – 1 days 0
Tue 15 Sep, 03:40 UTC43d ago 7 – 1 days 1
Mon 14 Sep, 09:50 UTC44d ago 5 – 0.7 days 0
Mon 14 Sep, 03:40 UTC44d ago 5 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on EU | Tryhard's Aim Train | 1v1 Duels • Scrims • Facechecks when wipe day comes?

An average of 8 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.

How often does EU | Tryhard's Aim Train | 1v1 Duels • Scrims • Facechecks wipe, and when?

There is no next wipe to predict: EU | Tryhard's Aim Train | 1v1 Duels • Scrims • Facechecks wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 37 days 10 hours ago.

Lists and filters

Which tags does EU | Tryhard's Aim Train | 1v1 Duels • Scrims • Facechecks carry, and what do they mean?

These are the tags EU | Tryhard's Aim Train | 1v1 Duels • Scrims • Facechecks publishes, and the server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp500 (Max players): 500 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): Build 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^c (Creative): Creative: nothing to gather, and you build whatever you want; ^e (Minigames): This server collects minigames such as arenas, Bedwars and parkour; ^i (Battlefield): Check: mode. Battlefield, with kits and high rates for quick fights; ^k (Build server): Builds: a place to practise and design bases; ^d (Combat training): Check: mode. Training, for aim and PvP, with loot supplied; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): Europe is the browser category it sits in. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Who is in charge of EU | Tryhard's Aim Train | 1v1 Duels • Scrims • Facechecks?

Check: operator. EU | Tryhard's Aim Train | 1v1 Duels • Scrims • Facechecks publishes a tryhard.cloud hostname, and so does 1 other server we track. Same operator, most likely.

Where does EU | Tryhard's Aim Train | 1v1 Duels • Scrims • Facechecks appear in Rust Metrics lists and filters?

On Rust Metrics, EU | Tryhard's Aim Train | 1v1 Duels • Scrims • Facechecks sits in these lists: EU Rust servers, checked, Modded Rust servers, checked live, Aim training servers, live readings, Rust battlefield servers: check the readings, Build and creative servers and Rust creative servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

Where does EU | Tryhard's Aim Train | 1v1 Duels • Scrims • Facechecks sit in the rankings?

Player hours over the last seven days put EU | Tryhard's Aim Train | 1v1 Duels • Scrims • Facechecks at #13,227, #2,382 in Europe, in the top 58% of all ranked servers.

How full does EU | Tryhard's Aim Train | 1v1 Duels • Scrims • Facechecks get?

Reading for EU | Tryhard's Aim Train | 1v1 Duels • Scrims • Facechecks: offline at this moment; last seen 37 days 8 hours ago.

Operator and location

Where does EU | Tryhard's Aim Train | 1v1 Duels • Scrims • Facechecks sit?

EU | Tryhard's Aim Train | 1v1 Duels • Scrims • Facechecks gives Europe as its location, with the EU tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 179.237.103.62:28015.

What Rust version is EU | Tryhard's Aim Train | 1v1 Duels • Scrims • Facechecks on?

Rust network protocol 2633 and build 164530 on Linux is the build EU | Tryhard's Aim Train | 1v1 Duels • Scrims • Facechecks runs. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on EU | Tryhard's Aim Train | 1v1 Duels • Scrims • Facechecks, and is it online?

Check: connection. EU | Tryhard's Aim Train | 1v1 Duels • Scrims • Facechecks is offline at this moment. Last contact was 37 days 8 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

What settings and rules apply on EU | Tryhard's Aim Train | 1v1 Duels • Scrims • Facechecks?

Reading the name gives no gather rate for EU | Tryhard's Aim Train | 1v1 Duels • Scrims • Facechecks. The group cap is 8 players, which is the default in the game. The mode is minigames & battle royale. Note the following: parkour, arenas, battle royale and Bedwars. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on EU | Tryhard's Aim Train | 1v1 Duels • Scrims • Facechecks?

Size 4,000 and seed 1337: the game generates the procedural map on EU | Tryhard's Aim Train | 1v1 Duels • Scrims • Facechecks from them. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How do you connect to EU | Tryhard's Aim Train | 1v1 Duels • Scrims • Facechecks?

To join: start Rust, press F1 and type client.connect 179.237.103.62:28015. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://discord.com/invite/erfhwYWUsR.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmvanilla,cs164530,ts8,^c,^e,^i,EU,^k,^d,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp500
Max players 500 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Match the game version: protocol 2633 is required.
cs164530
Build Build 164530.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Gameplay

^c
Creative Creative: nothing to gather, and you build whatever you want.
^e
Minigames This server collects minigames such as arenas, Bedwars and parkour.
^i
Battlefield Check: mode. Battlefield, with kits and high rates for quick fights.
^k
Build server Builds: a place to practise and design bases.
^d
Combat training Check: mode. Training, for aim and PvP, with loot supplied.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Region

EU
Europe Europe is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.