RUST METRICSFlight deck · live data
Data live Servers11,611 Players36,787 Populated2,913 Fresh wipes 3 h75 Scan5 min
‹ All servers179.236.71.250:28015
Online Full Queue Fresh wipe Wipe due No query

TFI Rust Server | Powered by AMP

Online 179.236.71.250:28015 checked 10m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 05:00 UTC
0 2 4 6 8 PAX 0 /8

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 54 SERVER FPS

Server fps

48 h low 26 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 121,074 ×1000

Entities

48 h range 96,251–125,517 · memory 3,048 MB
1239 ET SINCE RESTART 15:58

Uptime

15 h 58 min since its last restart, at the last reading
7-day average0peak 1
Rank#10,341top 46%
Last wipe9d agono schedule published
Next wipe–no wipe seen yet
Memory3,048MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75115:0022:0006:0013:0022:0005:00

Hourly average and peak, UTC.

REC 2

Server performance

025507510015:0022:0006:0013:0022:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does TFI Rust Server | Powered by AMP follow?

Its rhythm cannot be told from the wipes of TFI Rust Server | Powered by AMP on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 9 days 6 hours ago.

Lists and filters

How should you read the tags on TFI Rust Server | Powered by AMP?

Tags published by TFI Rust Server | Powered by AMP, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp8 (Max players): Slots: 8; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show TFI Rust Server | Powered by AMP?

Rust Metrics lists featuring TFI Rust Server | Powered by AMP: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

Where does TFI Rust Server | Powered by AMP sit in the rankings?

Player hours over seven days put TFI Rust Server | Powered by AMP at #10,341, in the top 46% of all ranked servers.

What player count does TFI Rust Server | Powered by AMP carry?

Current headcount on TFI Rust Server | Powered by AMP: 0 players, 8 slots available. Seven-day check: 0 players on average. Peak reading: 1. The last 48 hours peaked at 22:00 UTC, averaging 1 players at that hour.

Server

What location is TFI Rust Server | Powered by AMP hosted in?

No region tag on TFI Rust Server | Powered by AMP. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 179.236.71.250:28015.

What Rust version is TFI Rust Server | Powered by AMP on?

Reading: TFI Rust Server | Powered by AMP, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.

How does TFI Rust Server | Powered by AMP perform?

Over the last 48 hours the average was 67 server fps; the floor was 26. Reading: 125,517 entities at the highest. That covers buildings, deployables and everything else. Reading: 3,445 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

Is TFI Rust Server | Powered by AMP up, and how often does it stay up?

TFI Rust Server | Powered by AMP reports online. Status: normal. Reading: uptime. About 15 hours ago it restarted, on its own count. Reading: 96% uptime over the last 1 full day. It was up 23 of 24 hours. Reading: first seen 27 October 2026, recorded by Rust Metrics.

Rules and settings

What settings and rules apply on TFI Rust Server | Powered by AMP?

No gather rate appears in the name: TFI Rust Server | Powered by AMP. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

What map is TFI Rust Server | Powered by AMP on?

Check: map. Procedural, size 4,500, seed 152643052, generated by the game on TFI Rust Server | Powered by AMP. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

What do you do to join TFI Rust Server | Powered by AMP?

Check: join. Open Rust, press F1, then enter client.connect 179.236.71.250:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp8
Max players Slots: 8.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.