WarDogs Rust
Offline 179.221.201.214:28015 checked 40d ago
Server instruments
no direct query in 48 hoursPlayers now
2% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 179/500
- 123/100
- 184/225
- 80/700
- 351/200
- 245/700
Quick answers
from the figures on this pageWipe timing
How often does WarDogs Rust wipe, and when?
The rhythm of WarDogs Rust's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 40 days 16 hours ago.
Tag meanings
How should you read the tags on WarDogs Rust?
These are the tags WarDogs Rust publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): Game build reading: 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Check: framework. Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show WarDogs Rust?
On Rust Metrics, WarDogs Rust sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player count
What position does WarDogs Rust hold among Rust servers?
Ranking for WarDogs Rust: #13,330 on seven-day player hours, top – of all ranked servers.
What is the population on WarDogs Rust?
Reading for WarDogs Rust: offline at this moment; last seen 40 days 13 hours ago.
Server details
What location is WarDogs Rust hosted in?
No region tag on WarDogs Rust. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 179.221.201.214:28015.
What Rust version is WarDogs Rust on?
Version check: Rust network protocol 2633 and build 164530 on Windows, run by WarDogs Rust. Matching protocol is required to join. Let Steam update your game.
How reliable is WarDogs Rust, and is it online now?
Reading: offline. WarDogs Rust last answered 40 days 13 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 18 September 2026, recorded by Rust Metrics.
Rules and settings
How is WarDogs Rust configured, and what rules are in force?
No gather rate appears in the name: WarDogs Rust. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.
Which map is live on WarDogs Rust?
Procedural map on WarDogs Rust, made by the game's generator.
How to join
What do you do to join WarDogs Rust?
Press F1 in Rust and enter client.connect 179.221.201.214:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.