WarDogs Rust
Offline 179.221.201.214:28015 checked 40d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 68/500
- 131/100
- 115/225
- 38/700
- 124/700
- 346/350
Quick answers
from the figures on this pageReset cycle
How often does WarDogs Rust wipe, and when?
The rhythm of WarDogs Rust's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 40 days 22 hours ago the current world was made.
Lists and filters
How should you read the tags on WarDogs Rust?
These are the tags WarDogs Rust publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): Game build reading: 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does WarDogs Rust appear in Rust Metrics lists and filters?
On Rust Metrics, WarDogs Rust sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player count
What position does WarDogs Rust hold among Rust servers?
Ranking for WarDogs Rust: #14,954 on seven-day player hours, top – of all ranked servers.
How full does WarDogs Rust get?
WarDogs Rust is not responding; status offline, last seen 40 days 22 hours ago.
Server details
Where does WarDogs Rust sit?
No region tag on WarDogs Rust. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 179.221.201.214:28015.
What Rust version is WarDogs Rust on?
Rust network protocol 2633 and build 164530 on Windows is the build WarDogs Rust runs. Matching protocol is required to join. Let Steam update your game.
What is the uptime on WarDogs Rust, and is it online?
WarDogs Rust reports offline. The last reading came 40 days 22 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 18 September 2026.
Rules and settings
What settings and rules apply on WarDogs Rust?
Reading the name gives no gather rate for WarDogs Rust. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Carbon of them. VAC is on. That is Valve's anti-cheat.
What map is WarDogs Rust on?
Procedural map on WarDogs Rust, made by the game's generator.
How to join
What do you do to join WarDogs Rust?
Press F1 in Rust and enter client.connect 179.221.201.214:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.