RUST METRICSFlight deck · live data
Data live Servers11,897 Players102,621 Populated3,980 Fresh wipes 3 h399 Scan5 min
‹ All servers179.198.49.75:28505
Offline Full Queue Fresh wipe Wipe due No query

Carbon Dev [PowerfulAdmin]

Offline 179.198.49.75:28505 checked 7d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,349top 69%
Last wipe16d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does Carbon Dev [PowerfulAdmin] follow?

The rhythm of Carbon Dev [PowerfulAdmin]'s wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 16 days 6 hours ago.

Lists and filters

Which tags does Carbon Dev [PowerfulAdmin] carry, and what do they mean?

These are the tags Carbon Dev [PowerfulAdmin] publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Carbon Dev [PowerfulAdmin]?

Rust Metrics lists featuring Carbon Dev [PowerfulAdmin]: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Occupancy

What position does Carbon Dev [PowerfulAdmin] hold among Rust servers?

Ranking for Carbon Dev [PowerfulAdmin]: #15,349 on seven-day player hours, top 69% of all ranked servers.

What is the population on Carbon Dev [PowerfulAdmin]?

Carbon Dev [PowerfulAdmin] is not responding; status offline, last seen 7 days 17 hours ago.

Server details

Where does Carbon Dev [PowerfulAdmin] sit?

Reading: location. Carbon Dev [PowerfulAdmin] gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 179.198.49.75:28505.

What Rust version is Carbon Dev [PowerfulAdmin] on?

Reading: Carbon Dev [PowerfulAdmin], Rust network protocol 2634 and build 167781, Windows. Check: protocol. To join, your game must match; Steam handles the update.

Is Carbon Dev [PowerfulAdmin] up, and how often does it stay up?

Reading: offline. Carbon Dev [PowerfulAdmin] last answered 7 days 17 hours ago. Reading: 1% uptime over the last 7 full days. It was up 1 of 168 hours. The first sighting on Rust Metrics was 21 October 2026.

Map and rules

What rules does Carbon Dev [PowerfulAdmin] enforce, and what are its settings?

Check: gather rate. The name Carbon Dev [PowerfulAdmin] does not state one. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is off.

Which map is live on Carbon Dev [PowerfulAdmin]?

Check: map. Procedural, generated by the game, on Carbon Dev [PowerfulAdmin].

Connection

How do you connect to Carbon Dev [PowerfulAdmin]?

Check: join. Open Rust, press F1, then enter client.connect 179.198.49.75:28505. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players 50 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build The server runs game build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.