RustySMP - Closed Beta (Whitelist)
Offline 179.194.134.66:28115 checked 40d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 156/500
- 125/100
- 190/225
- 102/700
- 237/700
- 348/350
Quick answers
from the figures on this pageReset cycle
What wipe timing does RustySMP - Closed Beta (Whitelist) follow?
Its rhythm cannot be told from the wipes of RustySMP - Closed Beta (Whitelist) on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 43 days 18 hours ago.
Lists and filters
How should you read the tags on RustySMP - Closed Beta (Whitelist)?
Tags published by RustySMP - Closed Beta (Whitelist), read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163207 (Build): Build 163207; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show RustySMP - Closed Beta (Whitelist)?
On Rust Metrics, RustySMP - Closed Beta (Whitelist) sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
Where does RustySMP - Closed Beta (Whitelist) sit in the rankings?
Player hours over seven days put RustySMP - Closed Beta (Whitelist) at #13,293, in the top – of all ranked servers.
What is the population on RustySMP - Closed Beta (Whitelist)?
Status for RustySMP - Closed Beta (Whitelist): offline. Last seen 40 days 19 hours ago.
Operator and location
What location is RustySMP - Closed Beta (Whitelist) hosted in?
Reading: location. RustySMP - Closed Beta (Whitelist) gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 179.194.134.66:28115.
What Rust version is RustySMP - Closed Beta (Whitelist) on?
Reading: RustySMP - Closed Beta (Whitelist), Rust network protocol 2633 and build 163207, Windows. To get in, your game needs the same protocol; Steam applies the update.
How reliable is RustySMP - Closed Beta (Whitelist), and is it online now?
Check: connection. RustySMP - Closed Beta (Whitelist) is offline at this moment. Last contact was 40 days 19 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 18 September 2026, recorded by Rust Metrics.
Map and rules
What rules does RustySMP - Closed Beta (Whitelist) enforce, and what are its settings?
Check: gather rate. The name RustySMP - Closed Beta (Whitelist) does not state one. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.
What map is RustySMP - Closed Beta (Whitelist) on?
Procedural map on RustySMP - Closed Beta (Whitelist), made by the game's generator.
Join
How can you get onto RustySMP - Closed Beta (Whitelist)?
Press F1 in Rust and enter client.connect 179.194.134.66:28115. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.