RustySMP - Closed Beta (Whitelist)
Offline 179.194.134.222:28115 checked 14d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 21/500
- 132/100
- 36/225
- 10/700
- 44/700
- 182/215
Quick answers
from the figures on this pageReset cycle
How often does RustySMP - Closed Beta (Whitelist) wipe, and when?
Its rhythm cannot be told from the wipes of RustySMP - Closed Beta (Whitelist) on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 15 days 5 hours ago.
Lists and filters
Which tags does RustySMP - Closed Beta (Whitelist) carry, and what do they mean?
Tags published by RustySMP - Closed Beta (Whitelist), read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Carbon handles the plugins here. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does RustySMP - Closed Beta (Whitelist) appear in Rust Metrics lists and filters?
These Rust Metrics lists carry RustySMP - Closed Beta (Whitelist): Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Occupancy
Where does RustySMP - Closed Beta (Whitelist) sit in the rankings?
Ranking for RustySMP - Closed Beta (Whitelist): #14,773 on seven-day player hours, top 68% of all ranked servers.
What is the population on RustySMP - Closed Beta (Whitelist)?
Reading for RustySMP - Closed Beta (Whitelist): offline at this moment; last seen 14 days 20 hours ago.
Server
Which location does RustySMP - Closed Beta (Whitelist) run from?
No region comes from RustySMP - Closed Beta (Whitelist). Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 179.194.134.222:28115.
What Rust version is RustySMP - Closed Beta (Whitelist) on?
Reading: RustySMP - Closed Beta (Whitelist), Rust network protocol 2634 and build 167781, Windows. Matching protocol is required to join. Let Steam update your game.
Is RustySMP - Closed Beta (Whitelist) up, and how often does it stay up?
RustySMP - Closed Beta (Whitelist) reports offline. The last reading came 14 days 20 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 14 October 2026.
Map and rules
What settings and rules apply on RustySMP - Closed Beta (Whitelist)?
Check: gather rate. The name RustySMP - Closed Beta (Whitelist) does not state one. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.
Which map is live on RustySMP - Closed Beta (Whitelist)?
Procedural map on RustySMP - Closed Beta (Whitelist), made by the game's generator.
How to join
How do you connect to RustySMP - Closed Beta (Whitelist)?
Press F1 in Rust and enter client.connect 179.194.134.222:28115. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.