RUST METRICSFlight deck · live data
Data live Servers11,706 Players60,014 Populated3,275 Fresh wipes 3 h135 Scan5 min
‹ All servers179.194.134.222:28115
Offline Full Queue Fresh wipe Wipe due No query

RustySMP - Closed Beta (Whitelist)

Offline 179.194.134.222:28115 checked 14d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,773top 68%
Last wipe15d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct17 Oct19 Oct20 Oct22 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does RustySMP - Closed Beta (Whitelist) wipe, and when?

Its rhythm cannot be told from the wipes of RustySMP - Closed Beta (Whitelist) on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 15 days 5 hours ago.

Lists and filters

Which tags does RustySMP - Closed Beta (Whitelist) carry, and what do they mean?

Tags published by RustySMP - Closed Beta (Whitelist), read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Carbon handles the plugins here. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does RustySMP - Closed Beta (Whitelist) appear in Rust Metrics lists and filters?

These Rust Metrics lists carry RustySMP - Closed Beta (Whitelist): Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Occupancy

Where does RustySMP - Closed Beta (Whitelist) sit in the rankings?

Ranking for RustySMP - Closed Beta (Whitelist): #14,773 on seven-day player hours, top 68% of all ranked servers.

What is the population on RustySMP - Closed Beta (Whitelist)?

Reading for RustySMP - Closed Beta (Whitelist): offline at this moment; last seen 14 days 20 hours ago.

Server

Which location does RustySMP - Closed Beta (Whitelist) run from?

No region comes from RustySMP - Closed Beta (Whitelist). Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 179.194.134.222:28115.

What Rust version is RustySMP - Closed Beta (Whitelist) on?

Reading: RustySMP - Closed Beta (Whitelist), Rust network protocol 2634 and build 167781, Windows. Matching protocol is required to join. Let Steam update your game.

Is RustySMP - Closed Beta (Whitelist) up, and how often does it stay up?

RustySMP - Closed Beta (Whitelist) reports offline. The last reading came 14 days 20 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 14 October 2026.

Map and rules

What settings and rules apply on RustySMP - Closed Beta (Whitelist)?

Check: gather rate. The name RustySMP - Closed Beta (Whitelist) does not state one. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.

Which map is live on RustySMP - Closed Beta (Whitelist)?

Procedural map on RustySMP - Closed Beta (Whitelist), made by the game's generator.

How to join

How do you connect to RustySMP - Closed Beta (Whitelist)?

Press F1 in Rust and enter client.connect 179.194.134.222:28115. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players Slots: 10.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build Build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Carbon handles the plugins here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.