RUST METRICSFlight deck · live data
Data live Servers11,750 Players59,433 Populated3,457 Fresh wipes 3 h137 Scan5 min
‹ All servers178.74.65.120:28015
Offline Full Queue Fresh wipe Wipe due No query

Oxide Server

Offline 178.74.65.120:28015 checked 13d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 5 10 15 20 PAX 1 /20

Players now

5% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#12,928top 60%
Last wipe14d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does Oxide Server wipe?

The rhythm of Oxide Server's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 14 days 15 hours ago.

Tags

Which tags does Oxide Server carry, and what do they mean?

Tags published by Oxide Server, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): Slots: 20; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Oxide Server appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Oxide Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

Where does Oxide Server sit in the rankings?

Ranking for Oxide Server: #12,928 on seven-day player hours, top 60% of all ranked servers.

What is the population on Oxide Server?

Reading for Oxide Server: offline at this moment; last seen 13 days 6 hours ago.

Server

Which location does Oxide Server run from?

No region comes from Oxide Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 178.74.65.120:28015.

What Rust version is Oxide Server on?

Rust network protocol 2634 and build 167781 on Windows is the build Oxide Server runs. Check: protocol. To join, your game must match; Steam handles the update.

Is Oxide Server up, and how often does it stay up?

Oxide Server reports offline. The last reading came 13 days 6 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 14 October 2026, recorded by Rust Metrics.

Settings and map

How is Oxide Server configured, and what rules are in force?

No gather rate appears in the name: Oxide Server. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

What map is Oxide Server on?

The game generates a procedural map for Oxide Server.

Connection

How do you connect to Oxide Server?

Press F1 in Rust and enter client.connect 178.74.65.120:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp20
Max players Slots: 20.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build The server runs game build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.