RUST METRICSFlight deck · live data
Data live Servers11,612 Players35,778 Populated2,872 Fresh wipes 3 h59 Scan5 min
‹ All servers178.71.201.191:28015
Offline Full Queue Fresh wipe Wipe due No query

EnergyCOREs

Offline 178.71.201.191:28015 checked 16d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 125 250 375 500 PAX 0 /500

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,800top 72%
Last wipe23d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct7 Oct10 Oct12 Oct15 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does EnergyCOREs wipe?

The rhythm of EnergyCOREs's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 23 days 14 hours ago.

Tags

How should you read the tags on EnergyCOREs?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): Slots: 500; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server from EnergyCOREs. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does EnergyCOREs appear in Rust Metrics lists and filters?

These Rust Metrics lists carry EnergyCOREs: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does EnergyCOREs sit in the rankings?

Ranking for EnergyCOREs: #15,800 on seven-day player hours, top 72% of all ranked servers.

What player count does EnergyCOREs carry?

Status for EnergyCOREs: offline. Last seen 16 days 13 hours ago.

Server

Which location does EnergyCOREs run from?

Reading: location. EnergyCOREs gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 178.71.201.191:28015.

What Rust version is EnergyCOREs on?

Rust network protocol 2634 and build 166652 on Windows is the build EnergyCOREs runs. Matching protocol is required to join. Let Steam update your game.

How reliable is EnergyCOREs, and is it online now?

Reading: offline. EnergyCOREs last answered 16 days 13 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 4 October 2026, recorded by Rust Metrics.

Rules and settings

What rules does EnergyCOREs enforce, and what are its settings?

No gather rate appears in the name: EnergyCOREs. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

Which map is live on EnergyCOREs?

The game generates a procedural map for EnergyCOREs.

Join

What do you do to join EnergyCOREs?

Press F1 in Rust and enter client.connect 178.71.201.191:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp500
Max players Slots: 500.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166652
Build Build 166652.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.