BedWars Dev
Offline 178.68.57.104:28015 checked 26d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 22:05 UTC26d ago | 2 | – | running | 2 |
| Tue 29 Sep, 21:19 UTC28d ago | 2 | – | 1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 128/500
- 128/100
- 121/225
- 26/200
- 115/700
- 37/1000
Quick answers
from the figures on this pageWipe schedule
What happens on BedWars Dev when wipe day comes?
An average of 2 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 1 hours in.
How often does BedWars Dev wipe, and when?
The rhythm of BedWars Dev's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 26 days 22 hours ago.
Tags
How should you read the tags on BedWars Dev?
Tags published by BedWars Dev, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs162929 (Build): Game build reading: 162929; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Check: framework. Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does BedWars Dev appear in Rust Metrics lists and filters?
Rust Metrics lists featuring BedWars Dev: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Occupancy
Where does BedWars Dev sit in the rankings?
Player hours over seven days put BedWars Dev at #15,563, in the top 65% of all ranked servers.
How full does BedWars Dev get?
Reading for BedWars Dev: offline at this moment; last seen 26 days 21 hours ago.
Operator and location
What location is BedWars Dev hosted in?
No region tag on BedWars Dev. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 178.68.57.104:28015.
What Rust version is BedWars Dev on?
Reading: BedWars Dev, Rust network protocol 2633 and build 162929, Windows. Matching protocol is required to join. Let Steam update your game.
How reliable is BedWars Dev, and is it online now?
Check: connection. BedWars Dev is offline at this moment. Last contact was 26 days 21 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 29 September 2026.
Rules and settings
What rules does BedWars Dev enforce, and what are its settings?
Reading the name gives no gather rate for BedWars Dev. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. VAC is on. That is Valve's anti-cheat.
Connection
What do you do to join BedWars Dev?
Press F1 in Rust and enter client.connect 178.68.57.104:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.