RUST METRICSFlight deck · live data
Data live Servers11,700 Players41,781 Populated3,029 Fresh wipes 3 h99 Scan5 min
‹ All servers178.65.10.120:28015
Offline Full Queue Fresh wipe Wipe due No query

Local server 261 [Winter]

Offline 178.65.10.120:28015 checked 26d ago

modded
COM 1 · connect

Server instruments

no direct query in 48 hours
0 4 8 11 15 PAX 0 /15

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,934top 70%
Last wipe48d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does Local server 261 [Winter] wipe, and when?

The rhythm of Local server 261 [Winter]'s wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 48 days 11 hours ago.

Lists and filters

Which tags does Local server 261 [Winter] carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp15 (Max players): Slots: 15; v2332 (Protocol): Match the game version: protocol 2332 is required; ptrak (Networking): RakNet carries the traffic, as standard for Rust; oxide (Oxide): Check: framework. Oxide (uMod) handles plugins; modded (Modded): Modded: plugins or settings depart from the stock game; h955eb6e7 (Custom tag): This tag is non-standard, added by the owner or a plugin; stok (Custom tag): This tag is non-standard, added by the owner or a plugin from Local server 261 [Winter]. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Local server 261 [Winter]?

These Rust Metrics lists carry Local server 261 [Winter]: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded.

Player count

Where does Local server 261 [Winter] sit in the rankings?

Player hours over seven days put Local server 261 [Winter] at #15,934, in the top 70% of all ranked servers.

What is the population on Local server 261 [Winter]?

Status for Local server 261 [Winter]: offline. Last seen 26 days 9 hours ago.

Operator and location

Which location does Local server 261 [Winter] run from?

No region tag on Local server 261 [Winter]. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 178.65.10.120:28015.

What Rust version is Local server 261 [Winter] on?

Rust network protocol 2332 on Windows is the build Local server 261 [Winter] runs. Matching protocol is required to join. Let Steam update your game.

What is the uptime on Local server 261 [Winter], and is it online?

Check: connection. Local server 261 [Winter] is offline at this moment. Last contact was 26 days 9 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 2 October 2026, recorded by Rust Metrics.

Settings and map

What rules does Local server 261 [Winter] enforce, and what are its settings?

No gather rate appears in the name: Local server 261 [Winter]. No group limit is published. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Anti-cheat reading: VAC on, Valve's system.

Connection

How do you connect to Local server 261 [Winter]?

Press F1 in Rust and enter client.connect 178.65.10.120:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp15,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp15
Max players Slots: 15.
v2332
Protocol Match the game version: protocol 2332 is required.
ptrak
Networking RakNet carries the traffic, as standard for Rust.

Mods and access

oxide
Oxide Check: framework. Oxide (uMod) handles plugins.
modded
Modded Modded: plugins or settings depart from the stock game.

Other

h955eb6e7
Custom tag This tag is non-standard, added by the owner or a plugin.
stok
Custom tag This tag is non-standard, added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.