RUST METRICSFlight deck · live data
Data live Servers11,656 Players45,182 Populated3,070 Fresh wipes 3 h109 Scan5 min
‹ All servers178.63.43.239:7032
Online Full Queue Fresh wipe Wipe due No query

Shadowplayers RUST server

Online 178.63.43.239:7032 checked 9m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Wed 00:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 110 SERVER FPS

Server fps

48 h low 55 · below 20 is lag, below 10 is bad
0 100 200 300 400 ENT 202,220 ×1000

Entities

48 h range 199,790–202,564 · memory 4,543 MB
1239 ET SINCE RESTART 4D 18H

Uptime

4 days 18 hours since its last restart, at the last reading
7-day average0peak 2
Rank#7,086top 32%
Last wipe10d agono schedule published
Next wipe3d 17hSat 31 Oct, 19:20 UTC
Memory4,543MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75102:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct18 Oct23 Oct28 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Saturday 31 October, 19:20 UTC, in 3d 17h. Every other Saturday at 19:20 UTC · low confidence

usual gap14 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. WPT 1Sat 31 Oct, 19:20 UTC3d 17h
  2. WPT 2Thu 5 Nov, 19:00 UTC8d 17hFW
  3. WPT 3Sat 14 Nov, 19:20 UTC17d 17h
  4. WPT 4Sat 28 Nov, 19:20 UTC31d 17h
  5. WPT 5Thu 3 Dec, 19:00 UTC36d 17hFW

The first 48 hours of its last wipes

Sat 17 OctSat 3 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 19:20 UTC10d ago 5 – running 0
Sat 3 Oct, 18:44 UTC24d ago 2 held half 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Shadowplayers RUST server?

At their busiest, its recent wipes drew 4 players on average. Peak crowd on the latest wipe: 1 hours in. Above half that peak the crowd stayed until the next wipe in 100% of recent wipes.

What wipe timing does Shadowplayers RUST server follow?

The wipe rhythm of Shadowplayers RUST server is every other Saturday at 19:20 UTC. Due on Saturday 31 October at 19:20 UTC is its next wipe. 10 days 6 hours ago the current world was made.

Tags

Which tags does Shadowplayers RUST server carry, and what do they mean?

These are the tags Shadowplayers RUST server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Shadowplayers RUST server?

Rust Metrics lists featuring Shadowplayers RUST server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

What position does Shadowplayers RUST server hold among Rust servers?

Player hours over seven days put Shadowplayers RUST server at #7,086, in the top 32% of all ranked servers.

What player count does Shadowplayers RUST server carry?

0 of 100 slots are filled on Shadowplayers RUST server right now. Check: players over seven days. Average 0, peak 2. The last 48 hours peaked at 12:00 UTC, averaging 1 players at that hour.

Server details

Which location does Shadowplayers RUST server run from?

No region comes from Shadowplayers RUST server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 178.63.43.239:7032.

What Rust version is Shadowplayers RUST server on?

Rust network protocol 2635 and build 167781 on Linux is the build Shadowplayers RUST server runs. Matching protocol is required to join. Let Steam update your game.

Is performance on Shadowplayers RUST server within range?

Over the last 48 hours the average was 111 server fps; the floor was 55. Check: entities. The peak was 202,564, counting buildings, deployables and the rest of the world. Memory peak: 4,745 MB. Expect lag when fps falls and entities climb.

Is Shadowplayers RUST server up, and how often does it stay up?

Check: connection. Shadowplayers RUST server is online at this moment. Check: restart. The uptime it reports puts the last restart about 4 days 18 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 3 October 2026, recorded by Rust Metrics.

Rules and settings

How is Shadowplayers RUST server configured, and what rules are in force?

Check: gather rate. The name Shadowplayers RUST server does not state one. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

Which map is live on Shadowplayers RUST server?

Check: map. Procedural, size 6,000, seed 1761526675, generated by the game on Shadowplayers RUST server. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

What do you do to join Shadowplayers RUST server?

To join: start Rust, press F1 and type client.connect 178.63.43.239:7032. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players The server holds 100 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs167781
Build Build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.