eiiiiiiiiiiish
Offline 178.59.30.132:28015 checked 31d ago
Server instruments
no direct query in 48 hoursPlayers now
2% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 26 Sep, 17:24 UTC32d ago | 2 | – | running | 1 |
| Wed 23 Sep, 18:33 UTC35d ago | 1 | – | 3 days | 2 |
| Mon 21 Sep, 18:15 UTC37d ago | 2 | held half | 2 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 156/500
- 132/100
- 188/225
- 77/700
- 8/200
- 22/1000
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on eiiiiiiiiiiish?
An average of 2 players came at the busiest on its recent wipes. 6 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What wipe timing does eiiiiiiiiiiish follow?
No next wipe can be predicted for eiiiiiiiiiiish, which wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 32 days 17 hours ago.
Tags
How should you read the tags on eiiiiiiiiiiish?
Tags published by eiiiiiiiiiiish, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): The server runs game build 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does eiiiiiiiiiiish appear in Rust Metrics lists and filters?
These Rust Metrics lists carry eiiiiiiiiiiish: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does eiiiiiiiiiiish hold among Rust servers?
Player hours over seven days put eiiiiiiiiiiish at #14,558, in the top 61% of all ranked servers.
What player count does eiiiiiiiiiiish carry?
eiiiiiiiiiiish is not responding; status offline, last seen 31 days 22 hours ago.
Server
Where does eiiiiiiiiiiish sit?
No region comes from eiiiiiiiiiiish. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 178.59.30.132:28015.
What Rust version is eiiiiiiiiiiish on?
Rust network protocol 2633 and build 164530 on Windows is the build eiiiiiiiiiiish runs. To get in, your game needs the same protocol; Steam applies the update.
How reliable is eiiiiiiiiiiish, and is it online now?
Check: connection. eiiiiiiiiiiish is offline at this moment. Last contact was 31 days 22 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 21 September 2026.
Rules and settings
What settings and rules apply on eiiiiiiiiiiish?
Check: gather rate. The name eiiiiiiiiiiish does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
What map is eiiiiiiiiiiish on?
Check: map. Procedural, size 2,500, seed 2032300406, generated by the game on eiiiiiiiiiiish. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
How do you connect to eiiiiiiiiiiish?
Check: join. Open Rust, press F1, then enter client.connect 178.59.30.132:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.