DeptyZ Testing
Offline 178.55.161.163:28015 checked 8d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 20:51 UTC9d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 89/500
- 126/100
- 91/225
- 77/700
- 23/200
- 16/1000
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on DeptyZ Testing?
An average of 3 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 1 hours in.
When does DeptyZ Testing wipe?
The rhythm of DeptyZ Testing's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 9 days ago.
Lists and filters
Which tags does DeptyZ Testing carry, and what do they mean?
These are the tags DeptyZ Testing publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): 2 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Game build reading: 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does DeptyZ Testing appear in Rust Metrics lists and filters?
On Rust Metrics, DeptyZ Testing sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
What position does DeptyZ Testing hold among Rust servers?
Ranking for DeptyZ Testing: #12,132 on seven-day player hours, top 55% of all ranked servers.
What is the population on DeptyZ Testing?
Reading for DeptyZ Testing: offline at this moment; last seen 8 days 23 hours ago.
Server details
What location is DeptyZ Testing hosted in?
No region comes from DeptyZ Testing. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 178.55.161.163:28015.
What Rust version is DeptyZ Testing on?
Version check: Rust network protocol 2634 and build 167781 on Windows, run by DeptyZ Testing. To get in, your game needs the same protocol; Steam applies the update.
Is DeptyZ Testing up, and how often does it stay up?
Check: connection. DeptyZ Testing is offline at this moment. Last contact was 8 days 23 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 19 October 2026.
Settings and map
How is DeptyZ Testing configured, and what rules are in force?
Reading the name gives no gather rate for DeptyZ Testing. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
What map is DeptyZ Testing on?
Check: map. Procedural, generated by the game, on DeptyZ Testing.
Connection
What do you do to join DeptyZ Testing?
Check: join. Open Rust, press F1, then enter client.connect 178.55.161.163:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.