myserver
Offline 178.237.62.78:28015 checked 10d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 19:17 UTC10d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 62/500
- 134/100
- 62/225
- 28/700
- 5/200
- 9/1000
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on myserver?
The busiest point of its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.
When does myserver wipe?
To tell the rhythm of myserver, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 10 days 9 hours ago the current world was made.
Lists and filters
How should you read the tags on myserver?
Tags published by myserver, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp3 (Max players): Slots: 3; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does myserver appear in Rust Metrics lists and filters?
On Rust Metrics, myserver sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Occupancy
Where does myserver sit in the rankings?
Player hours over seven days put myserver at #15,280, in the top 70% of all ranked servers.
What player count does myserver carry?
Reading for myserver: offline at this moment; last seen 10 days 9 hours ago.
Operator and location
Where does myserver sit?
No region tag on myserver. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 178.237.62.78:28015.
What Rust version is myserver on?
Version check: Rust network protocol 2634 and build 167781 on Windows, run by myserver. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is myserver, and is it online now?
Reading: offline. myserver last answered 10 days 9 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 15 October 2026, recorded by Rust Metrics.
Settings and map
What rules does myserver enforce, and what are its settings?
No gather rate appears in the name: myserver. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
What map is myserver on?
The game generates a procedural map for myserver.
Connection
How do you connect to myserver?
Check: join. Open Rust, press F1, then enter client.connect 178.237.62.78:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.