Local server 261
Offline 178.217.66.79:28015 checked 38d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 33/500
- 120/100
- 53/225
- 41/700
- 10/200
- 0/500
Quick answers
from the figures on this pageWipe timing
When does Local server 261 wipe?
The rhythm of Local server 261's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 52 days 23 hours ago.
Lists and filters
Which tags does Local server 261 carry, and what do they mean?
These are the tags Local server 261 publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp15 (Max players): Slots: 15; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163493 (Build): Game build reading: 163493; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Local server 261 appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Local server 261: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
What position does Local server 261 hold among Rust servers?
Player hours over seven days put Local server 261 at #15,398, in the top – of all ranked servers.
How full does Local server 261 get?
Status for Local server 261: offline. Last seen 38 days 16 hours ago.
Server
Which location does Local server 261 run from?
No region tag on Local server 261. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 178.217.66.79:28015.
What Rust version is Local server 261 on?
Rust network protocol 2633 and build 163493 on Windows is the build Local server 261 runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Local server 261, and is it online?
Local server 261 reports offline. The last reading came 38 days 16 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 19 September 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on Local server 261?
Check: gather rate. The name Local server 261 does not state one. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. VAC is off. That is Valve's anti-cheat.
What map is Local server 261 on?
Check: map. Procedural, generated by the game, on Local server 261.
Connection
How do you connect to Local server 261?
To join: start Rust, press F1 and type client.connect 178.217.66.79:28015. Or press Launch Rust here and Steam opens the game and connects you.