myserver
Offline 178.217.197.201:28015 checked 14d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 39/500
- 122/100
- 45/225
- 21/700
- 7/200
- 4/1000
Quick answers
from the figures on this pageWipe timing
How often does myserver wipe, and when?
To tell the rhythm of myserver, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 15 days 3 hours ago.
Tags
Which tags does myserver carry, and what do they mean?
Tags published by myserver, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): 1 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167584 (Build): The server runs game build 167584; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show myserver?
On Rust Metrics, myserver sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does myserver sit in the rankings?
Ranking for myserver: #13,253 on seven-day player hours, top 61% of all ranked servers.
What player count does myserver carry?
Reading for myserver: offline at this moment; last seen 14 days 19 hours ago.
Server details
What location is myserver hosted in?
No region comes from myserver. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 178.217.197.201:28015.
What Rust version is myserver on?
Reading: myserver, Rust network protocol 2634 and build 167584, Windows. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is myserver, and is it online now?
Check: connection. myserver is offline at this moment. Last contact was 14 days 19 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 12 October 2026, recorded by Rust Metrics.
Settings and map
How is myserver configured, and what rules are in force?
Check: gather rate. The name myserver does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
Which map is live on myserver?
The game generates a procedural map for myserver.
Connection
How can you get onto myserver?
Press F1 in Rust and enter client.connect 178.217.197.201:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.